Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Shelf | Store

Privacy Policy


Post Reply 
Thomas, 2008-02-01, "HPL 2.0 - The beginning"
Author Message
WindexGlow Offline
Posting Freak

Posts: 1,108
Joined: Mar 2007
Reputation: -7
Post: #31
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"
If possible; please make HPL scripts less sensitive. I accidentally added 1 extra letter to a hps file the other day; and it will completely stop working until you remove that 1 misplaced letter.

Please -REP me.
Honestly, please do. I want to see how low I can go!!
Ignore that error message too. Just ignore it and keep going to give me -rep.
02-16-2008 08:28 PM
Find all posts by this user Quote this message in a reply
Dark Offline
Senior Member

Posts: 701
Joined: Jul 2006
Reputation: 0
Post: #32
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"
thats with all scripting/programing
sometimes there is even a difference between Print and print (case sensitive) and thats bullshit i think Tongue

[Image: elfenliednx4.jpg]
02-17-2008 06:48 PM
Find all posts by this user Quote this message in a reply
Naked? No Offline
Posting Freak

Posts: 1,424
Joined: Mar 2007
Reputation: 23
Post: #33
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"
Yeah, i like Cpp and C 'cause they are not case sensetive. A little hard to learn though.

[Image: artdecothread.jpg]
02-18-2008 08:11 AM
Find all posts by this user Quote this message in a reply
Thomas Offline
Frictional Games

Posts: 2,427
Joined: Apr 2006
Reputation: 30
Post: #34
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"
nackidno Wrote:Yeah, i like Cpp and C 'cause they are not case sensetive. A little hard to learn though.
Actually C++ and C are case sensitive Wink Basic (some versions) is not though.
02-18-2008 08:17 AM
Find all posts by this user Quote this message in a reply
Naked? No Offline
Posting Freak

Posts: 1,424
Joined: Mar 2007
Reputation: 23
Post: #35
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"
??? Strange, i can spell print like PrInT and it still works, maybe the compiler spellcheck what i write. =/

[Image: artdecothread.jpg]
02-18-2008 08:19 AM
Find all posts by this user Quote this message in a reply
Doffy90 Offline
Member

Posts: 76
Joined: Apr 2007
Reputation: 1
Post: #36
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"
If you decide to make another game will Frictional Game have a larger budget to spend?

PenumbrA

Pen = Pretty
Bra = Good

Norwegian version. :)
02-28-2008 10:47 PM
Find all posts by this user Quote this message in a reply
Thomas Offline
Frictional Games

Posts: 2,427
Joined: Apr 2006
Reputation: 30
Post: #37
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"
Doffy90 Wrote:If you decide to make another game will Frictional Game have a larger budget to spend?

One can always hope Wink
02-29-2008 06:13 AM
Find all posts by this user Quote this message in a reply
Scraper Offline
Forum Sheriff

Posts: 2,692
Joined: Mar 2007
Reputation: 28
Post: #38
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"
Thomas Wrote:And if all work out, then the mapeditor should be released with the game (what ever game that may be Wink)

Penumbra 2006 Tech Demo updated and full version!

Please, support my video gaming hobby:
www.GameScraper.com
02-29-2008 08:56 AM
Visit this user's website Find all posts by this user Quote this message in a reply
johnlate Offline
Junior Member

Posts: 1
Joined: Feb 2008
Reputation: 0
Post: #39
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"
Hey Thomas, It's now 2009 and I have checked out some of your work on hpl 2.0 on youtube and also been following your new game that you guys are putting together and i must say it looks fantastic! I'm just wondering, are you going to release the hpl2 too people that are interested in modding your games? (me and a buddy would like to mod your games) And when are you guys planning on release your new game? (i know you can't say that yet, but just what year please? Big Grin)
02-04-2009 08:42 PM
Find all posts by this user Quote this message in a reply
Thomas Offline
Frictional Games

Posts: 2,427
Joined: Apr 2006
Reputation: 30
Post: #40
RE: Thomas, 2008-02-01, "HPL 2.0 - The beginning"
The upcoming game will be more mod friendly but we have not decided the exact extent just yet. Our main focus is user created maps at the time.

As for release date, announcement should come soon Wink
02-05-2009 09:51 AM
Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)