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* A Parcel for Emaline * - A Timorem Short Story
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RawkBandMan Offline
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Post: #11
RE: * A Parcel for Emaline * - A Timorem Short Story

(12-25-2012 12:28 AM)palistov Wrote:  
(12-24-2012 11:58 PM)Cryaotic Wrote:  Can we expect jump scares? I expect jump scares.

Like fourteen jump scares please.

Nah. More like...

12 hanging pigs,
11 piles of dirt,
10 broken cogs,
9 tinderboxes,
8 unlit candles,
7 naked corpses,
6 arabic statues,
5 pools of blood,
4 potted plants,
3 inexplicably locked doors,
2 flickering textures,
and a grunt that appears after you pick up a key.

Beautiful. Absolutely beautiful <3

I've come to learn to not fear the living, nor the dead... But the monsters that hide in closets.
12-25-2012 04:29 AM
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Miss Rigi Offline
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Posts: 240
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Post: #12
RE: * A Parcel for Emaline * - A Timorem Short Story

This is the first Custom Story I've ever actually played, mostly because I wanted to know where they put the recordings I used <_<

Vos rapio meus spiritus absentis.
Voice Actress
12-25-2012 04:59 AM
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Kreekakon Offline
Pick a god and pray!

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Joined: Mar 2012
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Post: #13
RE: * A Parcel for Emaline * - A Timorem Short Story

guiz i thinkz this custom story is absolute crap. in fact i'm going to play it 50 more times just so i can laugh at how crappy the elaborately detailed outdoor environments and simple yet effective plot is. teh only reason i continued playing is to see how much worse it could get

0/10 right here

[Image: Tv0YgQb.gif]
Image by BandyGrass
(This post was last modified: 12-25-2012 06:51 AM by Kreekakon.)
12-25-2012 06:50 AM
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HumiliatioN Offline
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Post: #14
RE: * A Parcel for Emaline * - A Timorem Short Story

Beautiful and really entertaining and damn I jizzed couple times how good mapping is in this story and those textures looked really cool ^^

Bravo, Timorem!

“Life is a game, play it”
12-25-2012 07:23 AM
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Damon123104 Offline
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Joined: Dec 2012
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Post: #15
RE: * A Parcel for Emaline * - A Timorem Short Story

I really enjoyed it and i'm glad you guys made this. Merry Christmas! Smile
12-25-2012 08:53 AM
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DnALANGE Offline
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Post: #16
RE: * A Parcel for Emaline * - A Timorem Short Story

To be hounest it took me 5 minutes to finish...
That was just too short!
Fun tho that it is for christmas...
Anyway... not that good... Specially if builded with 5-6 people.....
Should builded 1 map each?...
12-25-2012 04:29 PM
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Kreekakon Offline
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Post: #17
RE: * A Parcel for Emaline * - A Timorem Short Story

(12-25-2012 04:29 PM)dnalange Wrote:  To be hounest it took me 5 minutes to finish...
That was just too short!
Fun tho that it is for christmas...
Anyway... not that good... Specially if builded with 5-6 people.....
Should builded 1 map each?...

I think it was just meant to be a nice little fun mini-project that was made purely for Christmas fun. Obliviator told me that the overall mapping only took two days.

This story meant to be a fun little treat for Christmas from Timorem that isn't expected at all to be up there bursting with massive amounts of content. For what it's worth I think it turned out alright, but I can't really rate this due to me having trouble deciding on what standard I'm supposed to use when rating something like this.

[Image: Tv0YgQb.gif]
Image by BandyGrass
(This post was last modified: 12-25-2012 04:56 PM by Kreekakon.)
12-25-2012 04:42 PM
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CorinthianMerchant Offline
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Post: #18
RE: * A Parcel for Emaline * - A Timorem Short Story

My computer detected a virus under the mediafire download, so I can't play it.

Any help?

Still hasn't gotten over the loss of wubwub...
12-25-2012 05:33 PM
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DnALANGE Offline
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Post: #19
RE: * A Parcel for Emaline * - A Timorem Short Story

(12-25-2012 04:42 PM)Kreekakon Wrote:  
(12-25-2012 04:29 PM)dnalange Wrote:  To be hounest it took me 5 minutes to finish...
That was just too short!
Fun tho that it is for christmas...
Anyway... not that good... Specially if builded with 5-6 people.....
Should builded 1 map each?...

I think it was just meant to be a nice little fun mini-project that was made purely for Christmas fun. Obliviator told me that the overall mapping only took two days.

This story meant to be a fun little treat for Christmas from Timorem that isn't expected at all to be up there bursting with massive amounts of content. For what it's worth I think it turned out alright, but I can't really rate this due to me having trouble deciding on what standard I'm supposed to use when rating something like this.

Yeah,
Didn;t ssay it was bad!
Looks really good!
Just SOOOO short... that's too bad!
Well done here!
12-25-2012 05:44 PM
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Acies Offline
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Post: #20
RE: * A Parcel for Emaline * - A Timorem Short Story

(12-25-2012 04:42 PM)Kreekakon Wrote:  
(12-25-2012 04:29 PM)dnalange Wrote:  To be hounest it took me 5 minutes to finish...
That was just too short!
Fun tho that it is for christmas...
Anyway... not that good... Specially if builded with 5-6 people.....
Should builded 1 map each?...
I think it was just meant to be a nice little fun mini-project that was made purely for Christmas fun. Obliviator told me that the overall mapping only took two days.

This story meant to be a fun little treat for Christmas from Timorem that isn't expected at all to be up there bursting with massive amounts of content. For what it's worth I think it turned out alright, but I can't really rate this due to me having trouble deciding on what standard I'm supposed to use when rating something like this.
Something like that :] Think whatever you like about the story, however..

Part of the red light assets + other assets for APFE should allow people to build fun levels!

This roof
Spoiler below!

[Image: APFE-ROOF.png]


and rock
Spoiler below!

[Image: RockQuick.png]


which I made for APFE are things I feel, in retrospect, came out looking nice (some errors of lazyness of course - but putting that aside haha). Then there's Traggey's load of assets, obliviators mansion set and Statyk's winterthemed ones.

Cheers!

[Image: mZiYnxe.png]


(This post was last modified: 12-25-2012 05:55 PM by Acies.)
12-25-2012 05:53 PM
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