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Bitterwood Peak (RELEASE)
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Kreekakon Offline
Pick a god and pray!

Posts: 3,063
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Post: #11
RE: Bitterwood Peak (RELEASE)

Downloading! Will play when I get back from class Smile

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04-25-2013 06:02 AM
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Streetboat Offline
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Posts: 1,098
Joined: Mar 2011
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Post: #12
RE: Bitterwood Peak (RELEASE)

(04-25-2013 05:56 AM)HumiliatioN Wrote:  I'm stuck it's really hard to find clues..

Spoiler below!
I have three tapes so far and accidentally falled and whole mansion becomes darker... later on.. just founded first "Note" after searching those office drawers where is some storyline about Bitterwood Peak, but I can't find any keys to unlock some room areas. Can you give some hints?

Fascinating mod so far!

Spoiler below!
That article you found mentions another article dated in 1957. Where could you find such a thing?

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04-25-2013 06:08 AM
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HumiliatioN Offline
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Posts: 1,176
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Post: #13
RE: Bitterwood Peak (RELEASE)

(04-25-2013 06:08 AM)Streetboat Wrote:  
(04-25-2013 05:56 AM)HumiliatioN Wrote:  I'm stuck it's really hard to find clues..

Spoiler below!
I have three tapes so far and accidentally falled and whole mansion becomes darker... later on.. just founded first "Note" after searching those office drawers where is some storyline about Bitterwood Peak, but I can't find any keys to unlock some room areas. Can you give some hints?

Fascinating mod so far!

Spoiler below!
That article you found mentions another article dated in 1957. Where could you find such a thing?

Spoiler below!
What I need to find some sort of key? Because I cheated a little and looked over the editor and find one key from the drawers, but it's not spawning there? Just spoil it here what I do next and where I look that.. I'll try figure next puzzles for myself. I don't wanna be stuck here forever.

“Life is a game, play it”
(This post was last modified: 04-25-2013 07:23 AM by HumiliatioN.)
04-25-2013 07:22 AM
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Streetboat Offline
Posting Freak

Posts: 1,098
Joined: Mar 2011
Reputation: 56
Post: #14
RE: Bitterwood Peak (RELEASE)

(04-25-2013 07:22 AM)HumiliatioN Wrote:  
(04-25-2013 06:08 AM)Streetboat Wrote:  
(04-25-2013 05:56 AM)HumiliatioN Wrote:  I'm stuck it's really hard to find clues..

Spoiler below!
I have three tapes so far and accidentally falled and whole mansion becomes darker... later on.. just founded first "Note" after searching those office drawers where is some storyline about Bitterwood Peak, but I can't find any keys to unlock some room areas. Can you give some hints?

Fascinating mod so far!

Spoiler below!
That article you found mentions another article dated in 1957. Where could you find such a thing?

Spoiler below!
What I need to find some sort of key? Because I cheated a little and looked over the editor and find one key from the drawers, but it's not spawning there? Just spoil it here what I do next and where I look that.. I'll try figure next puzzles for myself. I don't wanna be stuck here forever.

Spoiler below!
Just click the papers in the appropriate year/date drawer... there's a memento telling you what year it is, and the recent note you found tells you what day is is. Please don't cheat like that, it makes me sad Sad

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(This post was last modified: 04-25-2013 08:50 AM by Streetboat.)
04-25-2013 08:49 AM
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PutraenusAlivius Offline
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Posts: 4,712
Joined: Dec 2012
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Post: #15
RE: Bitterwood Peak (RELEASE)

I haven't finished this, but so far this is one hell of a mod.
Spoiler below!

- The billboards at the cabin/lodge or whatever you call it were faint and I noticed them while looking for one.
- The reskins are good too.
- Nice electricity stuff.
===
What set it off for me is the wolf. I don't like terror that much on good atmospheric environments, but it's enough to keep me on the edge.


9/10.

"Veni, vidi, vici."
"I came, I saw, I conquered."
04-25-2013 11:45 AM
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Hardarm Offline
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Posts: 889
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Post: #16
RE: Bitterwood Peak (RELEASE)

Readme.cfg

Readme.cfg

Readme.cfg

.cfg

.cfg

listen to boards of canada
(This post was last modified: 04-25-2013 02:17 PM by Hardarm.)
04-25-2013 02:17 PM
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CorinthianMerchant Offline
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Posts: 2,876
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Post: #17
RE: Bitterwood Peak (RELEASE)




DOWNLOADING

Still hasn't gotten over the loss of wubwub...
04-25-2013 02:57 PM
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HumiliatioN Offline
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Posts: 1,176
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Post: #18
RE: Bitterwood Peak (RELEASE)

(04-25-2013 08:49 AM)Streetboat Wrote:  
(04-25-2013 07:22 AM)HumiliatioN Wrote:  
(04-25-2013 06:08 AM)Streetboat Wrote:  
(04-25-2013 05:56 AM)HumiliatioN Wrote:  I'm stuck it's really hard to find clues..

Spoiler below!
I have three tapes so far and accidentally falled and whole mansion becomes darker... later on.. just founded first "Note" after searching those office drawers where is some storyline about Bitterwood Peak, but I can't find any keys to unlock some room areas. Can you give some hints?

Fascinating mod so far!

Spoiler below!
That article you found mentions another article dated in 1957. Where could you find such a thing?

Spoiler below!
What I need to find some sort of key? Because I cheated a little and looked over the editor and find one key from the drawers, but it's not spawning there? Just spoil it here what I do next and where I look that.. I'll try figure next puzzles for myself. I don't wanna be stuck here forever.

Spoiler below!
Just click the papers in the appropriate year/date drawer... there's a memento telling you what year it is, and the recent note you found tells you what day is is. Please don't cheat like that, it makes me sad Sad

Spoiler below!
But I have already searched every freaking drawer, but can't find anything useful :/

“Life is a game, play it”
(This post was last modified: 04-25-2013 03:52 PM by HumiliatioN.)
04-25-2013 03:51 PM
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Streetboat Offline
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Posts: 1,098
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Post: #19
RE: Bitterwood Peak (RELEASE)

(04-25-2013 03:51 PM)HumiliatioN Wrote:  
Spoiler below!
But I have already searched every freaking drawer, but can't find anything useful :/

Spoiler below!
There are filing cabinets in the upstairs office, you need to find the one labelled with the date of the old article within the article you already found in the other drawer from 2004 and click on the newspaper pile within that drawer.

Also, Hardarm, haha, I threw together the readme at the last minute by grabbing a random text file from amnesia and renaming it. They all open in notepad, so I guess I didn't check the right filename. Oh well.

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(This post was last modified: 04-25-2013 04:02 PM by Streetboat.)
04-25-2013 03:58 PM
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HumiliatioN Offline
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Post: #20
RE: Bitterwood Peak (RELEASE)

(04-25-2013 03:58 PM)Streetboat Wrote:  
(04-25-2013 03:51 PM)HumiliatioN Wrote:  
Spoiler below!
But I have already searched every freaking drawer, but can't find anything useful :/

Spoiler below!
There are filing cabinets in the upstairs office, you need to find the one labelled with the date of the old article within the article you already found in the other drawer from 2004 and click on the newspaper pile within that drawer.

Also, Hardarm, haha, I threw together the readme at the last minute by grabbing a random text file from amnesia and renaming it. They all open in notepad, so I guess I didn't check the right filename. Oh well.

Spoiler below!
I just found first bug. I was so frustrated so I have to start over again. This time I didn't fell on the floor because then I found that key what I was searching a really long time. So If you fall that key disappears I think because I can't find any office drawers after I fall on the ground. Well.. I'm glad that I solved that out, but I can be wrong and my second choice is I bugged that key somehow after rambling and go crazy style searching those papers and drawers.

Moving on and I'm stuck again... Lol... This is really challenging mod because you have to find those tapes to get new clues so I opened that chest. But really don't know what to do next. I'll try figure that now next.

“Life is a game, play it”
04-25-2013 05:05 PM
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