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Amnesia: A Machine For Pigs Discussion Topic Part 3
wubwub Offline
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 3

(08-21-2013, 10:00 AM)Delirium92 Wrote:
(08-21-2013, 09:52 AM)felixmole Wrote: Yipee... Delirium, let's join the 21-year-old cabal ^_^

Amnesia is a scary game but there is no gore... may not be eligible for an age limitation.

21 year olds unite!

There's no gore, though I do understand the age restrictions due to the games traumatizing atmosphere and encounters.

friends very young, ha sometime wish i kid
08-21-2013, 02:45 PM
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TiberiusBond Offline
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 3

(08-21-2013, 02:45 PM)wubwub Wrote:
(08-21-2013, 10:00 AM)Delirium92 Wrote:
(08-21-2013, 09:52 AM)felixmole Wrote: Yipee... Delirium, let's join the 21-year-old cabal ^_^

Amnesia is a scary game but there is no gore... may not be eligible for an age limitation.

21 year olds unite!

There's no gore, though I do understand the age restrictions due to the games traumatizing atmosphere and encounters.

friends very young, ha sometime wish i kid

wubwub, you are an inspiration to us all, no matter how old you are
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(This post was last modified: 08-21-2013, 02:56 PM by TiberiusBond.)
08-21-2013, 02:56 PM
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Sampyli Offline
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 3

(08-21-2013, 02:38 PM)TiberiusBond Wrote: I totally looked over the possibility that Mandus could have started his company before his catastrophic expedition. Makes sense...

Well, he is a wealthy industrialist after all. Hey, now that I think about it, the "Mandus Co." sign says "Anno 1828" (I think), and the year in the game is 1899, so apparently he inherited the factory.
08-21-2013, 03:29 PM
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blueberry Away
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 3

Question is... How will Mandus react to the darkness and the monsters? Will the monsters have flashlights and or look trough closets? Will there also be a picture of Oswald even? He seems pretty old.

[Image: 80912c88643a023617c8c4165f3dad77.png] Gimme a sex~

- Some twat 2014
08-21-2013, 03:38 PM
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Conehead Offline
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 3

I actually think they mean, "FREE of combat WITH complex puzzles", just my thought
08-21-2013, 03:56 PM
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Draug Offline
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 3

(08-21-2013, 03:56 PM)Conehead Wrote: I actually think they mean, "FREE of combat WITH complex puzzles", just my thought

I don't think so. Complex puzzles often obstruct the flow of play and after a while the one or other could get annoyed.
08-21-2013, 03:59 PM
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Deep One Offline
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 3

(08-21-2013, 03:29 PM)Sampyli Wrote:
(08-21-2013, 02:38 PM)TiberiusBond Wrote: I totally looked over the possibility that Mandus could have started his company before his catastrophic expedition. Makes sense...

Well, he is a wealthy industrialist after all. Hey, now that I think about it, the "Mandus Co." sign says "Anno 1828" (I think), and the year in the game is 1899, so apparently he inherited the factory.

I highly doubt that Oswald is like 90 years old haha... Probably his father started the meat business.
08-21-2013, 04:16 PM
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Zgroktar Offline
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 3

(08-21-2013, 03:59 PM)droog Wrote:
(08-21-2013, 03:56 PM)Conehead Wrote: I actually think they mean, "FREE of combat WITH complex puzzles", just my thought

I don't think so. Complex puzzles often obstruct the flow of play and after a while the one or other could get annoyed.

True, I wouldn't be surprised if there aren't any puzzles at all, which is a good thing.
08-21-2013, 04:16 PM
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Lama Offline
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 3

(08-21-2013, 04:16 PM)Zgroktar Wrote:
(08-21-2013, 03:59 PM)droog Wrote:
(08-21-2013, 03:56 PM)Conehead Wrote: I actually think they mean, "FREE of combat WITH complex puzzles", just my thought

I don't think so. Complex puzzles often obstruct the flow of play and after a while the one or other could get annoyed.

True, I wouldn't be surprised if there aren't any puzzles at all, which is a good thing.

I disagree. I liked the puzzles in ATDD, I want them as well in AAMFP. I don't want too complex ones, but I also don't want mindless walking.
(This post was last modified: 08-21-2013, 04:38 PM by Lama.)
08-21-2013, 04:38 PM
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wolfman Offline
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 3

I think they know what they're doing.
I'm so excited :3
- and I enjoyed the puzzles in Amnesia TDD... they are not as that hard as in Penumbra, I think.

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(This post was last modified: 08-21-2013, 04:51 PM by wolfman.)
08-21-2013, 04:47 PM
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