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PutraenusAlivius Offline
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RE: Random Stuff

Violin recital in 12 days. Let It Go. Awesome.

"Veni, vidi, vici."
"I came, I saw, I conquered."
06-04-2014, 01:28 PM
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Draug Offline
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RE: Random Stuff

Anybody here who's playing Wildstar ? As an WoW Classic veteran this game looks soooo great, but idk if it's worth the 13€/mon.
06-04-2014, 02:18 PM
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Wooderson Offline
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RE: Random Stuff

HOLY SHIT £13 a month?

Damnnnn, one of my best friends wants it badly. Wouldn't mind but he is poor, no idea how he will afford it.

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06-04-2014, 02:23 PM
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Red Offline
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RE: Random Stuff

(06-04-2014, 01:10 AM)Froge Wrote:
(06-03-2014, 03:06 PM)Red Wrote: I made a little "sketch" description for my custom story, so I need someone to improve it a little, so it would turn out to be a more proper one to my liking.
Don't even know is this any good myself, so I think it's better to give someone more experienced take a look.

Spoiler below!

During Harrys abscence, fatal incomprehensible events, shape the Blackburgs castle and give it a new unknown form, like she has never been before.
All daily bustle ends, as her crew vanishes mysteriously and halls turns death silent slowly. The mansion literally turns upside down as its own opposite, from cheerful vivid to dull dead.

The sudden stop of daily contact, worries Harry sick and turns well deserved holiday around, making him decide and head back home, only to find out that he has missed much, maybe even too much...


Thanks in advance.

Needs deeper themes. Right now the mod just sounds like a typical castle horror story.
Right you are, the description must sound typical, but the overall plot, as it proceeds, changes its direction pretty radically. I kind of try to hide it, give it more as a surprise, that opens unexpectedly in front the player.
06-04-2014, 05:48 PM
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Froge Offline
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RE: Random Stuff

(06-04-2014, 05:48 PM)Red Wrote:
(06-04-2014, 01:10 AM)Froge Wrote:
(06-03-2014, 03:06 PM)Red Wrote: I made a little "sketch" description for my custom story, so I need someone to improve it a little, so it would turn out to be a more proper one to my liking.
Don't even know is this any good myself, so I think it's better to give someone more experienced take a look.

Spoiler below!

During Harrys abscence, fatal incomprehensible events, shape the Blackburgs castle and give it a new unknown form, like she has never been before.
All daily bustle ends, as her crew vanishes mysteriously and halls turns death silent slowly. The mansion literally turns upside down as its own opposite, from cheerful vivid to dull dead.

The sudden stop of daily contact, worries Harry sick and turns well deserved holiday around, making him decide and head back home, only to find out that he has missed much, maybe even too much...


Thanks in advance.

Needs deeper themes. Right now the mod just sounds like a typical castle horror story.
Right you are, the description must sound typical, but the overall plot, as it proceeds, changes its direction pretty radically. I kind of try to hide it, give it more as a surprise, that opens unexpectedly in front the player.

While plot twists are good, you should avoid any of the overused twists like insanity or dreams.

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06-05-2014, 12:02 AM
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eliasfrost Offline
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RE: Random Stuff

(06-05-2014, 12:02 AM)Froge Wrote:
(06-04-2014, 05:48 PM)Red Wrote:
(06-04-2014, 01:10 AM)Froge Wrote:
(06-03-2014, 03:06 PM)Red Wrote: I made a little "sketch" description for my custom story, so I need someone to improve it a little, so it would turn out to be a more proper one to my liking.
Don't even know is this any good myself, so I think it's better to give someone more experienced take a look.

Spoiler below!

During Harrys abscence, fatal incomprehensible events, shape the Blackburgs castle and give it a new unknown form, like she has never been before.
All daily bustle ends, as her crew vanishes mysteriously and halls turns death silent slowly. The mansion literally turns upside down as its own opposite, from cheerful vivid to dull dead.

The sudden stop of daily contact, worries Harry sick and turns well deserved holiday around, making him decide and head back home, only to find out that he has missed much, maybe even too much...


Thanks in advance.

Needs deeper themes. Right now the mod just sounds like a typical castle horror story.
Right you are, the description must sound typical, but the overall plot, as it proceeds, changes its direction pretty radically. I kind of try to hide it, give it more as a surprise, that opens unexpectedly in front the player.

While plot twists are good, you should avoid any of the overused twists like insanity or dreams.

Unless reinvented in some way. I like myself any kind of story as long as it's well written. That said, I still like zombies, when done uniquely even though they are widely overused.

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06-05-2014, 12:33 AM
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Froge Offline
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RE: Random Stuff

Also, make sure that your story has closure. A lot of mods build up tension with notes and scares only to end without revealing anything to the player other than "OMG THIS PLACE 2SPOOKZ4U K U DED NAO". For mods with great story, look at A Late Night Drink, The Great Work, and Recursive Confinement.

Spoiler below!
[Image: avatar_24086.gif?dateline=1385187591]

[Image: p229xcq]
06-05-2014, 12:37 AM
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Streetboat Offline
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RE: Random Stuff

i take grrrrrreat offense at that, dear sir

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06-05-2014, 03:53 AM
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Red Offline
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RE: Random Stuff

I believe closure is not a problem. The story will tell whom and what the crew was and also about their perspectives at the occuring events.
I think that's enough to bring immersion to explain necessary things.
06-05-2014, 01:41 PM
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Tiger Away
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RE: Random Stuff

(06-05-2014, 12:37 AM)Froge Wrote: For mods with great story, look at A Late Night Drink, The Great Work, and Recursive Confinement.

Don't get too cocky now Wink
06-05-2014, 02:15 PM
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