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SCP HAZARDOUS [Beta Testing At June 1TH!]
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SSEAlexander Offline
Senior Member

Posts: 422
Joined: Feb 2014
Reputation: 1
Post: #31
RE: SCP HAZARDOUS

So uh.....SCP H is still not in devolmpent.We are highly working on ALTITN.
Before we gonna Develop SCP H we gonna PM one of SCPCB Creators.Im sure ill PM Regalis.

We did some stuff today.

Blue First Aid Kit - instantly kills player if he tries to heal yourself with it.
Red First Aid Kit - Gives 45 healt to player
SCP 500 - Gives 100 health to player.
SCP 012 Paper Model.
SCP 714
SCP 1025

Note ; SCP 012 Is possibly the only SCP that will totally be in SCP Hazardous.It has no anims.We just need to add printer to SCP012 Model,And script it on map,so the On Mount Golghota music will start and SCP-079 will open door to SCP012.
Sorry bad news of SCP-012.
- player cannot escape SCP012.
- SCP012 will not take control of the player.

SCP 1025;
still not functional but will be in game.The script will teleport player to area with Note about Carrdiac Arrest And will kill player.

SCP 714;
It will be totally in the game.We just need to script it so the Area which disables player and kills him at SCP012 will be disabled and SCP1025 will be removed from players invertory.If player dint picked it up,the 1025 will be just an grabbable object.
03-23-2014 08:34 PM
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Flaykes Offline
Senior Member

Posts: 370
Joined: Jul 2012
Reputation: 11
Post: #32
RE: SCP HAZARDOUS

Sure you won't get in trouble for creating this?

- Never realized how toxic I used to be, sorry. -
03-25-2014 12:19 AM
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Potato Offline
Senior Member

Posts: 678
Joined: Jun 2012
Reputation: 36
Post: #33
RE: SCP HAZARDOUS

(03-25-2014 12:19 AM)Zandrojakov Wrote:  Sure you won't get in trouble for creating this?
There's no real problems with creating a SCP based mod, all the articles are listed under Creative Commons so if the authors are attributed, one could even receive revenue for a SCP game. SCP Containment Breach is also listed off of this license.

[Image: o8JPTkt.jpg]
upsilon floorbot is a qt pa2t
03-25-2014 12:45 AM
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SSEAlexander Offline
Senior Member

Posts: 422
Joined: Feb 2014
Reputation: 1
Post: #34
RE: SCP HAZARDOUS

Hello everybody1 we have an awesome message from Regalis1

Hi,

actually the license SCPCB and the SCP wiki are under (http://creativecommons.org/licenses/by-sa/3.0/) allows you to use the models or anything else in the game even without my permission, as long as you give credit to the original authors. So yeah, go ahead and good luck with the project. Smile

yes1 we have the permission.
03-27-2014 06:05 PM
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SSEAlexander Offline
Senior Member

Posts: 422
Joined: Feb 2014
Reputation: 1
Post: #35
RE: SCP HAZARDOUS

New Message1

SCP - 860 is going to be in mod.

-The key that we made is our.
-The label Is also maked by us.
-The monster,trees,other parts of forest are WIP models.
04-01-2014 08:03 PM
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Slanderous Offline
Posting Freak

Posts: 1,607
Joined: Dec 2012
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Post: #36
RE: SCP HAZARDOUS

Any screenshots?
04-01-2014 08:09 PM
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SSEAlexander Offline
Senior Member

Posts: 422
Joined: Feb 2014
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Post: #37
RE: SCP HAZARDOUS

(04-01-2014 08:09 PM)Lazzer Wrote:  Any screenshots?
of course...
Enter This Site and click on Mini-Forum.After,click on updates and here u go.The models of 860 have been taken with permission.The 860 is not even released in SCP CB. i just recived the models.The Forest,Forest Monster [SCP - 860-2] are still under work.The key also needs high improvment.
The Label (SCP 860,Object Class ; Safe) Label is made by us.Also the key and room models are ours.
and note that the SCP Hazardous site is bugged as sometimes the site is diffrent than given link.
(This post was last modified: 04-02-2014 01:51 PM by SSEAlexander.)
04-02-2014 01:49 PM
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PutraenusAlivius Offline
Posting Freak

Posts: 4,712
Joined: Dec 2012
Reputation: 119
Post: #38
RE: SCP HAZARDOUS

You cannot use both a gun and grenade. Not possible as they occupy the same key.

"Veni, vidi, vici."
"I came, I saw, I conquered."
04-02-2014 03:42 PM
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SSEAlexander Offline
Senior Member

Posts: 422
Joined: Feb 2014
Reputation: 1
Post: #39
RE: SCP HAZARDOUS

(04-02-2014 03:42 PM)SomethingRidiculous Wrote:  You cannot use both a gun and grenade. Not possible as they occupy the same key.
diffrent.
Gun is used randomly at some areas.For example,player reaches area and cutscene starts.The gun will fire automaticly.However,the grenade will be caused by area interact.
04-02-2014 03:44 PM
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RedKnight Offline
Posting Freak

Posts: 774
Joined: Sep 2013
Reputation: 6
Post: #40
RE: SCP HAZARDOUS

I can't take this anymore. I am going to complain about it RIGHT NOW!

Please learn mapping. Maybe you can ask someone to help you beta test, mapping and others. And the others are right.

When did you use HPL editor!?

I just really wanted to comment about this. I am getting a little bit annoyed

6666666666666666666566666666666666
04-02-2014 03:58 PM
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