Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Gametee


Poll: Would you rather have
Well made maps and areas
Well made story and writing
[Show Results]
 
Post Reply 
 
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Would you rather have
Author Message
MrWhitticus Offline
Senior Member

Posts: 271
Joined: Jun 2014
Reputation: 14
Post: #1
Would you rather have

Planning on starting a CS and wondering what I should work on first to make sure it gets lots of effort put into it

*Careless Whisper saxophone solo*
(This post was last modified: 08-01-2014 03:56 AM by MrWhitticus.)
08-01-2014 03:55 AM
Visit this user's website Find all posts by this user Quote this message in a reply
Radical Batz Offline
Posting Freak

Posts: 953
Joined: Dec 2013
Reputation: 25
Post: #2
RE: Would you rather have

Can't there be both?

08-01-2014 05:38 AM
Find all posts by this user Quote this message in a reply
Daktoa Offline
Member

Posts: 98
Joined: Jul 2014
Reputation: 1
Post: #3
RE: Would you rather have

The whole structure of Amnesia is built in it's immersion and atmosphere. People mostly play the game to get scared, and then stick around for the story.
You could have a fantastic storyline, but if you pair it with bland and unrealistic environments with cheap scares then it'll seem forced and uninteresting.
08-01-2014 05:53 AM
Find all posts by this user Quote this message in a reply
MrWhitticus Offline
Senior Member

Posts: 271
Joined: Jun 2014
Reputation: 14
Post: #4
RE: Would you rather have

(08-01-2014 05:38 AM)Badcat5550 Wrote:  Can't there be both?

I'm planning on giving it both but knowing me whatever I work on first is going to get the most attention so I'm wondering which of the two I should focus most of my time on

*Careless Whisper saxophone solo*
08-01-2014 06:55 AM
Visit this user's website Find all posts by this user Quote this message in a reply
Radical Batz Offline
Posting Freak

Posts: 953
Joined: Dec 2013
Reputation: 25
Post: #5
RE: Would you rather have

(08-01-2014 06:55 AM)MrWhitticus Wrote:  
(08-01-2014 05:38 AM)Badcat5550 Wrote:  Can't there be both?

I'm planning on giving it both but knowing me whatever I work on first is going to get the most attention so I'm wondering which of the two I should focus most of my time on

I think you should start at maps and scripts first, the story always comes at last. Cause to think of a really new creative story requires hard thinking and creativity so you can save that for later. I always start by mapping then scripting and then the story.

08-01-2014 07:05 AM
Find all posts by this user Quote this message in a reply
MrWhitticus Offline
Senior Member

Posts: 271
Joined: Jun 2014
Reputation: 14
Post: #6
RE: Would you rather have

(08-01-2014 07:05 AM)Badcat5550 Wrote:  I think you should start at maps and scripts first, the story always comes at last. Cause to think of a really new creative story requires hard thinking and creativity so you can save that for later. I always start by mapping then scripting and then the story.

Thanks. I have a basic idea for the story and I think I'm going to base the maps on that

*Careless Whisper saxophone solo*
08-01-2014 07:11 AM
Visit this user's website Find all posts by this user Quote this message in a reply
Romulator Online
G'day mate! :3

Posts: 3,457
Joined: Jan 2013
Reputation: 190
Post: #7
RE: Would you rather have

(08-01-2014 07:05 AM)Badcat5550 Wrote:  
(08-01-2014 06:55 AM)MrWhitticus Wrote:  
(08-01-2014 05:38 AM)Badcat5550 Wrote:  Can't there be both?

I'm planning on giving it both but knowing me whatever I work on first is going to get the most attention so I'm wondering which of the two I should focus most of my time on

I think you should start at maps and scripts first, the story always comes at last. Cause to think of a really new creative story requires hard thinking and creativity so you can save that for later. I always start by mapping then scripting and then the story.

........what?
How can you map for something that you don't understand yet?

Overall story would come first.
It's the things that make the story a story that come later, such as voice acting, sound effects, music, etc.

Discord: Romulator#4942
08-01-2014 07:16 AM
Find all posts by this user Quote this message in a reply
MrBehemoth Offline
Senior Member

Posts: 409
Joined: Feb 2014
Reputation: 40
Post: #8
RE: Would you rather have

I voted story, but I ought to explain why.

There's a huge difference between writing and narrative. Narrative is the story you tell and how you tell it. You tell narrative through all aspects of the game/mod/CS: art, environments, sound (including music), events, puzzles, mechanics, UI, not just through the writing and voice over. Since we're talking about mods, you've got limited control of the mechanics and UI, so first and foremost your story should fit these. Then begin to tell the story by what the player sees, feels and experiences.

Don't separate it out. Thomas Grip wrote a really good article on this: http://frictionalgames.blogspot.se/2014/...roach.html

08-01-2014 07:26 AM
Find all posts by this user Quote this message in a reply
MrWhitticus Offline
Senior Member

Posts: 271
Joined: Jun 2014
Reputation: 14
Post: #9
RE: Would you rather have

The difficulty with all this being that it's going to be sort of a mod about the afterlife, so the maps and scripting and stuff aren't going to be "typical" amnesia mod level

*Careless Whisper saxophone solo*
08-01-2014 07:54 AM
Visit this user's website Find all posts by this user Quote this message in a reply
PutraenusAlivius Offline
Posting Freak

Posts: 4,712
Joined: Dec 2012
Reputation: 119
Post: #10
RE: Would you rather have

Story is ALWAYS FIRST.

"Veni, vidi, vici."
"I came, I saw, I conquered."
08-01-2014 10:56 AM
Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)