Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Shelf | Store

Privacy Policy


Post Reply 
Bad geometry and collision in "Back Hall"
Author Message
Mikezila Offline
Member

Posts: 64
Joined: Sep 2010
Reputation: 0
Post: #1
Bad geometry and collision in "Back Hall"
In the room with the fountain, called "Back Hall", there is some z-sorting issues under the overhang, along the back wall. Facing away from the fountain, the right staircase has no collision on it's back or side. It's possible to walk through the wall and the side of the staircase.

Sorry if there is already mention of this, but I'm avoiding reading too much for fear of accidental spoilers.
09-10-2010 07:03 AM
Find all posts by this user Quote this message in a reply
Clinton Offline
Junior Member

Posts: 1
Joined: Sep 2010
Reputation: 0
Post: #2
RE: Bad geometry and collision in "Back Hall"
(09-10-2010 07:03 AM)Mikezila Wrote:  In the room with the fountain, called "Back Hall", there is some z-sorting issues under the overhang, along the back wall. Facing away from the fountain, the right staircase has no collision on it's back or side. It's possible to walk through the wall and the side of the staircase.

Sorry if there is already mention of this, but I'm avoiding reading too much for fear of accidental spoilers.

I noticed the same thing with the wall Collision.
I don't believe its a big issue, but i also didn't full test it for fear of bugging my save game.
09-11-2010 05:25 AM
Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)