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Launch crash - Stencil buffer
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brian1121 Offline
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Post: #1
Launch crash - Stencil buffer
I followed the Troubleshooting Guide as well as the information from this post: http://www.frictionalgames.com/forum/thread-4519.html

The problem for me, though is apparently with the stencil buffer.

I have a Toshiba A665-3DV with Win7Pro-64, 4GB ram, i7 Q740 processor and nVidia GTS 350M.

I tried the RenderTest as well. It generates the same crash.

Any ideas?
10-05-2010 03:41 AM
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Thomas Offline
Frictional Games

Posts: 2,425
Joined: Apr 2006
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Post: #2
RE: Launch crash - Stencil buffer
Its a driver issue. According to the log, the current drivers lack support for most of the features that the game require.

So try again and follow the steps in the troubleshooting guide to update drivers. It is probably some driver corruption going on so make sure to uninstall before installing new ones (as the guides says).
(This post was last modified: 10-05-2010 08:30 AM by Thomas.)
10-05-2010 08:28 AM
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brian1121 Offline
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Joined: Oct 2010
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Post: #3
RE: Launch crash - Stencil buffer
(10-05-2010 08:28 AM)Thomas Wrote:  Its a driver issue. According to the log, the current drivers lack support for most of the features that the game require.

So try again and follow the steps in the troubleshooting guide to update drivers. It is probably some driver corruption going on so make sure to uninstall before installing new ones (as the guides says).

With my previous laptop from a different vendor, you were only supposed to install drivers they provided you. As far as you know, am I ok installing drivers directly from nVidia?
10-05-2010 06:08 PM
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Kein Offline
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Post: #4
RE: Launch crash - Stencil buffer
http://www.laptopvideo2go.com/

"Avoid Capture"
Bugs/Tricks Gallery:
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10-05-2010 06:21 PM
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Thomas Offline
Frictional Games

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Joined: Apr 2006
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Post: #5
RE: Launch crash - Stencil buffer
brian1121:
It is not very rare for vendor drivers to be quite bad, so you really must check from nvidia or places like omegadrivers. It might be a bit of a hassle finding the correct ones, but should not be that much of a problem. The link Kein posted also seems like a good place to start!
10-06-2010 10:25 AM
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