Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Shelf | Store

Privacy Policy


Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Screenrecording with a mac
Author Message
NeddieDavid Offline
Junior Member

Posts: 3
Joined: Feb 2011
Reputation: 0
Post: #1
Rainbow Screenrecording with a mac
Hey, how do you record this game using a mac? I can't get my program to record the game. It appears as a tiny square, or just a black screen while playing. Or it crashes.

Can you suggest anything?
I've tried using screenflick and SnapzPro and iShowU.
02-06-2011 06:33 PM
Find all posts by this user Quote this message in a reply
Urkle Offline
FG - Associate

Posts: 1,101
Joined: Jul 2006
Reputation: 14
Post: #2
RE: Screenrecording with a mac
I have used snapzpro to capture amnesia before. How much ram do you have on your computer? And which video card?

Developing away on one of
Mac Pro Dual 2Ghz, 7GB RAM, Snow Leopard, nVidia 8800 512MB.
Linux, 3-core AMD, 4GB RAM, Fedora 16, nVidia 450 1GB
02-06-2011 11:36 PM
Visit this user's website Find all posts by this user Quote this message in a reply
NeddieDavid Offline
Junior Member

Posts: 3
Joined: Feb 2011
Reputation: 0
Post: #3
RE: Screenrecording with a mac
(02-06-2011 11:36 PM)Urkle Wrote:  I have used snapzpro to capture amnesia before. How much ram do you have on your computer? And which video card?

I've got 4 GB of RAM and ummm, I've got NVidia MCP79 AHCI.
02-07-2011 12:11 AM
Find all posts by this user Quote this message in a reply
NeddieDavid Offline
Junior Member

Posts: 3
Joined: Feb 2011
Reputation: 0
Post: #4
RE: Screenrecording with a mac
Oh! So I've been playing around with iShowU and I can record the game if it's not in fullscreen. If it is, then the captured screen is just black.
02-07-2011 06:21 PM
Find all posts by this user Quote this message in a reply
Urkle Offline
FG - Associate

Posts: 1,101
Joined: Jul 2006
Reputation: 14
Post: #5
RE: Screenrecording with a mac
I never tried capturing in full screen.. I only captured when running the game in a window.. that may be the issue Smile Odds are when in full screen OS X is bypassing the compositing layer (which odds are the screen capture apps are relying on) in order to get an extra boost of speed.

Developing away on one of
Mac Pro Dual 2Ghz, 7GB RAM, Snow Leopard, nVidia 8800 512MB.
Linux, 3-core AMD, 4GB RAM, Fedora 16, nVidia 450 1GB
02-07-2011 06:49 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)