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Justine Language Problem - SOLVED
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plutomaniac Offline
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Posts: 4,359
Joined: May 2011
Reputation: 72
Post: #11
RE: Justine Language Problem
(05-20-2011 12:19 PM)Tanshaydar Wrote:  From the options choose English again for both launcher and in game.

I'll try that. In the meantime:

Quote:Game Running
--------------------------------------------------------
WARNING: Could not find language file entry 'english - _________'
-------- Loading map 'ptest_menu.map' ---------
Cache Loading: 1394 ms
Entities: 710 ms
Compilation: 1 ms
Total: 2129 ms
Meshes created: 28
Bodies created: 9
-------- Loading complete ---------
Setting profile: 'pluto' Path: 'C:\Users\pluto\Documents/Amnesia/Main/pluto/'
WARNING: Could not find language file entry 'english - _________'
Saving main config.
Saving user config.
-------- Loading map '01_cells.map' ---------
Cache Loading: 2974 ms
WARNING: Could not find child with unique ID 0 to attach to entity 'ritual_prisoner_noillum_1_Body_1' in 'entities/ptest/ritual_prisoner_noillum/ritual_prisoner_noillum.ent'
WARNING: Could not find child with unique ID 1 to attach to entity 'ritual_prisoner_noillum_1_Body_1' in 'entities/ptest/ritual_prisoner_noillum/ritual_prisoner_noillum.ent'
WARNING: Could not find child with unique ID 1 to attach to entity 'safety_normal_vert_1_Body_1' in 'entities/door/safety_normal_vert/safety_normal_vert_noauto.ent'
WARNING: Sub mesh 'Servant_Brute1' does not exist in mesh 'enemy_suitor.msh'!
WARNING: Sub mesh 'Servant_Brute1' does not exist in mesh 'enemy_suitor.msh'!
WARNING: Sub mesh 'Servant_Brute1' does not exist in mesh 'enemy_suitor.msh'!
WARNING: Sub mesh 'Servant_Brute1' does not exist in mesh 'enemy_suitor.msh'!
Entities: 5477 ms
Compilation: 25 ms
Total: 8784 ms
Meshes created: 292
Bodies created: 116
-------- Loading complete ---------
WARNING: Could not find language file entry 'english - _________'
Saving main config.
Saving user config.
WARNING: Entity 'AreaStrangeSound_5' does not exist!
WARNING: Could not find language file entry 'english - _________'
WARNING: Could not find language file entry 'english - _________'
-------- Loading map 'ptest_menu.map' ---------
Cache Loading: 994 ms
Entities: 477 ms
Compilation: 0 ms
Total: 1488 ms
Meshes created: 28
Bodies created: 9
-------- Loading complete ---------

EDIT: Ok, other languages seems to be working. Although all of them are English, why the real english one doesn't work and it is showing nothing?

[Image: 2me72wn.gif]
(This post was last modified: 05-20-2011 12:36 PM by plutomaniac.)
05-20-2011 12:31 PM
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bobbo Offline
Member

Posts: 247
Joined: May 2011
Reputation: 1
Post: #12
RE: Justine Language Problem
(05-20-2011 12:31 PM)plutomaniac Wrote:  EDIT: Ok, other languages seems to be working. Although all of them are English, why the real english one doesn't work and it is showing nothing?

Maybe you could just rename one of the other language files to english.lang then?
05-20-2011 02:38 PM
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plutomaniac Offline
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Posts: 4,359
Joined: May 2011
Reputation: 72
Post: #13
RE: Justine Language Problem
(05-20-2011 02:38 PM)bobbo Wrote:  
(05-20-2011 12:31 PM)plutomaniac Wrote:  EDIT: Ok, other languages seems to be working. Although all of them are English, why the real english one doesn't work and it is showing nothing?

Maybe you could just rename one of the other language files to english.lang then?

that will crash Justine. I replaced again the original english.lang. Still, the problem is there.

[Image: 2me72wn.gif]
05-20-2011 03:56 PM
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bobbo Offline
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Posts: 247
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Post: #14
RE: Justine Language Problem
(05-20-2011 03:56 PM)plutomaniac Wrote:  that will crash Justine. I replaced again the original english.lang. Still, the problem is there.

I have no more ideas then. I just renamed my italian.lang to english.lang and Justine didn't crash but worked fine in English with it.
05-20-2011 04:01 PM
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plutomaniac Offline
Super Moderator

Posts: 4,359
Joined: May 2011
Reputation: 72
Post: #15
RE: Justine Language Problem
I solved it. I found a folder at:

C:\Users\pluto\AppData\Local\VirtualStore\Amnesia

which had another folder config>ptest and in there there was the corrupted modified english.lang file of 10KB. I deleted that and Justine was fine after that. It seems like the game would load this file as a english language. I don't know why.

[Image: 2me72wn.gif]
(This post was last modified: 05-20-2011 05:36 PM by plutomaniac.)
05-20-2011 05:34 PM
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