09-10-2011, 12:19 AM
09-10-2011, 12:21 AM
Thanks Miss Rigi. That's a good idea, I'll try it out and see how it looks. I'm also going to add a glow to them in the model editor, and create a few different variations. I'll post a screen when I get them in game.
Glad to hear animations are supported. When I get around to it I will try and get that fan animated and uploaded.
Glad to hear animations are supported. When I get around to it I will try and get that fan animated and uploaded.
09-10-2011, 01:11 AM
(09-10-2011, 12:21 AM)Selyp Wrote: [ -> ]Thanks Miss Rigi. That's a good idea, I'll try it out and see how it looks. I'm also going to add a glow to them in the model editor, and create a few different variations. I'll post a screen when I get them in game.
Glad to hear animations are supported. When I get around to it I will try and get that fan animated and uploaded.
just make an animated .dae file. Not a stiatic .dae and an .dae_anim file like used in enemies. It should work great if done correctly.
09-10-2011, 01:13 AM
(09-10-2011, 12:21 AM)Selyp Wrote: [ -> ]Glad to hear animations are supported. When I get around to it I will try and get that fan animated and uploaded.
If you're going to force animations on it, i would suggest making sure you can stop it from spinning with PlayPropAnimation() (e.g. by having an "idle" state that has the fan slowly come to a complete stop). This would allow for the fan to be more practical in custom stories.
09-10-2011, 02:22 AM
(09-10-2011, 01:13 AM)Your Computer Wrote: [ -> ]If you're going to force animations on it, i would suggest making sure you can stop it from spinning with PlayPropAnimation() (e.g. by having an "idle" state that has the fan slowly come to a complete stop). This would allow for the fan to be more practical in custom stories.
Great idea! I'll see what I can do.
09-10-2011, 07:50 AM
Could you make an industrial light like the one here.
Spoiler below!
09-10-2011, 02:06 PM
(09-10-2011, 07:50 AM)xdeath Wrote: [ -> ]Could you make an industrial light like the one here.
Spoiler below!
I'm pretty sure I remember models like those in the Penumbra games, though I'm not sure how to get the models over.
09-10-2011, 04:41 PM
(09-10-2011, 02:06 PM)Miss Rigi Wrote: [ -> ]I am very experienced with model conversions from Penumbra to Amnesia and most probably can convert it since I remember a lot of these in Penumbra. But it is a little-bit boring so...anyway...(09-10-2011, 07:50 AM)xdeath Wrote: [ -> ]Could you make an industrial light like the one here.
Spoiler below!
I'm pretty sure I remember models like those in the Penumbra games, though I'm not sure how to get the models over.
09-10-2011, 05:14 PM
(09-10-2011, 04:41 PM)plutomaniac Wrote: [ -> ]Well if you can I'd very much appreciate it, or you could teach me how to convert from penumbra to amnesia.(09-10-2011, 02:06 PM)Miss Rigi Wrote: [ -> ]I am very experienced with model conversions from Penumbra to Amnesia and most probably can convert it since I remember a lot of these in Penumbra. But it is a little-bit boring so...anyway...(09-10-2011, 07:50 AM)xdeath Wrote: [ -> ]Could you make an industrial light like the one here.
Spoiler below!
I'm pretty sure I remember models like those in the Penumbra games, though I'm not sure how to get the models over.
09-10-2011, 07:45 PM
I'll try to convert it for you xdeath. Maybe I'll touch it up a little in the conversion process