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Full Version: Scripter Needed!
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i just need someone to script out the custom story i am making. Send requests and the like to my steam account derpysean after we come to an agreement i'll send you the prototype (only a few rooms as of right now) and we can get to work. The only thing i can offer is a special spot in the credits or a spot on the created by! If you do decide to join i will make other maps so i hope you stay as my scripter!

derpysean
also if you do not have steam email me at derpysean@gmail.com!!!!!!!!!!!!!!!!!!!!!!!
I don't have a steam account, but PM me about the script. Maybe i can help.
(02-08-2013, 11:36 AM)JustAnotherPlayer Wrote: [ -> ]I don't have a steam account, but PM me about the script. Maybe i can help.

i know this will sound sorta noobish but where is the script? (i have only worked on actual map structure thus far) is this it???
<Main
Name = "The Reckoning of The Weak"
Author = "derpysean"
MapsFolder = "maps/"
StartMap = "01.map"
StartPos = "PlayerStartArea_1"
/>
you put your;
PHP Code:
<Main
Name 
"The Reckoning of The Weak"
Author "derpysean"
MapsFolder "maps/"
StartMap "01.map"
StartPos "PlayerStartArea_1"
/> 
In your;
custom_story_settings.cfg
Meanwhile, you put your script in your;
MAP_NAME.hps
Change your MAP_NAME to your map name. Remember, your map and .hps file must be the same.
(EX: My_map_test.map) -- your .map file
( My_map_test.hps) -- your .hps file.
Hope it helps. Give me a rep if it do.

Wanna post something, sean?
(02-08-2013, 01:57 PM)JustAnotherPlayer Wrote: [ -> ]you put your;
PHP Code:
<Main
Name 
"The Reckoning of The Weak"
Author "derpysean"
MapsFolder "maps/"
StartMap "01.map"
StartPos "PlayerStartArea_1"
/> 
In your;
custom_story_settings.cfg
Meanwhile, you put your script in your;
MAP_NAME.hps
Change your MAP_NAME to your map name. Remember, your map and .hps file must be the same.
(EX: My_map_test.map) -- your .map file
( My_map_test.hps) -- your .hps file.
Hope it helps. Give me a rep if it do.

Wanna post something, sean?

Okay uhh I'm not on my computer right now but is there a chance I could just send the map through email because apparently I skipped a few steps without knowing
(02-08-2013, 02:53 PM)derpysean Wrote: [ -> ]
(02-08-2013, 01:57 PM)JustAnotherPlayer Wrote: [ -> ]you put your;
PHP Code:
<Main
Name 
"The Reckoning of The Weak"
Author "derpysean"
MapsFolder "maps/"
StartMap "01.map"
StartPos "PlayerStartArea_1"
/> 
In your;
custom_story_settings.cfg
Meanwhile, you put your script in your;
MAP_NAME.hps
Change your MAP_NAME to your map name. Remember, your map and .hps file must be the same.
(EX: My_map_test.map) -- your .map file
( My_map_test.hps) -- your .hps file.
Hope it helps. Give me a rep if it do.

Wanna post something, sean?

Okay uhh I'm not on my computer right now but is there a chance I could just send the map through email because apparently I skipped a few steps without knowing
Wanna test my Custom Story? Here:
http://www.frictionalgames.com/forum/thread-20109.html
Since i'm gonna test yours(probably), test mine, here.
(02-08-2013, 02:59 PM)JustAnotherPlayer Wrote: [ -> ]
(02-08-2013, 02:53 PM)derpysean Wrote: [ -> ]
(02-08-2013, 01:57 PM)JustAnotherPlayer Wrote: [ -> ]you put your;
PHP Code:
<Main
Name 
"The Reckoning of The Weak"
Author "derpysean"
MapsFolder "maps/"
StartMap "01.map"
StartPos "PlayerStartArea_1"
/> 
In your;
custom_story_settings.cfg
Meanwhile, you put your script in your;
MAP_NAME.hps
Change your MAP_NAME to your map name. Remember, your map and .hps file must be the same.
(EX: My_map_test.map) -- your .map file
( My_map_test.hps) -- your .hps file.
Hope it helps. Give me a rep if it do.

Wanna post something, sean?

Okay uhh I'm not on my computer right now but is there a chance I could just send the map through email because apparently I skipped a few steps without knowing
Wanna test my Custom Story? Here:
http://www.frictionalgames.com/forum/thread-20109.html
Since i'm gonna test yours(probably), test mine, here.
what exactly do i put on the script
Script is where you functions, timers, and other stuff. It's pretty hard when you're new. But you'll get the hang of it.