10-12-2013, 05:43 AM
10-12-2013, 06:11 AM
If you get the lighting right that could look very awesome Rapture.
10-12-2013, 12:14 PM
Don't know why, but this map reminds me of old games like mario or sonic O_o
10-12-2013, 01:31 PM
(10-12-2013, 05:43 AM)Rapture Wrote: [ -> ]Day 2 WIP update...
Spoiler below!
Personally, if it was dawn it would look much better (just my opinion)
Also, that tree you have there, at the left... it's cool, but I don't know, there's something I don't like much (like the planes that come out of it)
Here's my contribution, I will decorate it more later:
There are a few lighting artifacts, but I have taken the pic so they aren't seen
10-12-2013, 02:49 PM
Lighting will be the last day or hour I do on the map.
I'm limited on Skyboxes because I don't know how to make my own. So I'm stuck atm with the bright/cloudy skybox I have right now.
I'm limited on Skyboxes because I don't know how to make my own. So I'm stuck atm with the bright/cloudy skybox I have right now.
10-12-2013, 03:41 PM
(10-12-2013, 02:49 PM)Rapture Wrote: [ -> ]Lighting will be the last day or hour I do on the map.
I'm limited on Skyboxes because I don't know how to make my own. So I'm stuck atm with the bright/cloudy skybox I have right now.
The SkyBox I used is the Material Editor skybox, located in "Editor<Textures<CubemapDefault" and it gives a good dawn-esque feeling, so you can try it
Ehem:
By the moment, for my screenshot, I have done this:
I have modelled everything in Blender. The landscape and the church. The textures are from CGTextures.
-To paint the stone path, I have used the texture paint mode in Blender, and I painted all the stone. To give it a more blending feeling, I painted some grass on it too, but with less strenght.
Please note that the church doesn't have a door yet, and it doesn't have windows either, as I will make different models for them:
http://www.mediafire.com/?je2mtsm13f7jaxw
10-12-2013, 06:39 PM
10-12-2013, 06:55 PM
Spoiler below!
(10-12-2013, 03:41 PM)The chaser Wrote: [ -> ](10-12-2013, 02:49 PM)Rapture Wrote: [ -> ]Lighting will be the last day or hour I do on the map.
I'm limited on Skyboxes because I don't know how to make my own. So I'm stuck atm with the bright/cloudy skybox I have right now.
The SkyBox I used is the Material Editor skybox, located in "Editor<Textures<CubemapDefault" and it gives a good dawn-esque feeling, so you can try it
Ehem:
By the moment, for my screenshot, I have done this:
I have modelled everything in Blender. The landscape and the church. The textures are from CGTextures.
-To paint the stone path, I have used the texture paint mode in Blender, and I painted all the stone. To give it a more blending feeling, I painted some grass on it too, but with less strenght.
Please note that the church doesn't have a door yet, and it doesn't have windows either, as I will make different models for them:
http://www.mediafire.com/?je2mtsm13f7jaxw
10-12-2013, 07:42 PM
I assume my entry is fine? cause no one said i should change anything. ^^
10-12-2013, 08:23 PM
(10-12-2013, 06:55 PM)Rapture Wrote: [ -> ]@Chaser - Can you take some screenshots and upload them instead of the entire map?Spoiler below!
(10-12-2013, 03:41 PM)The chaser Wrote: [ -> ](10-12-2013, 02:49 PM)Rapture Wrote: [ -> ]Lighting will be the last day or hour I do on the map.
I'm limited on Skyboxes because I don't know how to make my own. So I'm stuck atm with the bright/cloudy skybox I have right now.
The SkyBox I used is the Material Editor skybox, located in "Editor<Textures<CubemapDefault" and it gives a good dawn-esque feeling, so you can try it
Ehem:
By the moment, for my screenshot, I have done this:
I have modelled everything in Blender. The landscape and the church. The textures are from CGTextures.
-To paint the stone path, I have used the texture paint mode in Blender, and I painted all the stone. To give it a more blending feeling, I painted some grass on it too, but with less strenght.
Please note that the church doesn't have a door yet, and it doesn't have windows either, as I will make different models for them:
http://www.mediafire.com/?je2mtsm13f7jaxw
It isn't the entire map, it has the landscape model and the church model. Everything that is in the download already appears in the screenshot
(10-12-2013, 07:42 PM)Amn Wrote: [ -> ]I assume my entry is fine? cause no one said i should change anything. ^^
Your entry is VERY COOL, Amn. The only thing I see is that maybe water should be more cystaline, and less blue. Also, I would make the water reflections weaker, as there's already a lot of light (when you are in the beach, for example, even with a lot of water and sun, you don't see the water reflections in any object nearby).