09-07-2014, 09:08 AM
Hello,
The mod crashes when I "exit and save" and try to continue or load the saved file.
hpl.log shows (StartPos '' does not exist!)
LOADING SAVE GAME!
-------- Loading map 'BurningFencer.map' ---------
Cache Loading: 4625 ms
Entities: 1509 ms
Compilation: 26 ms
Total: 6289 ms
Meshes created: 407
Bodies created: 224
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
WARNING: Could not find child with unique ID 1 to attach to entity 'fresh_meat_onrope_1_Body_1' in 'entities/item/fresh_meat/fresh_meat_onrope.ent'
WARNING: Could not find child with unique ID 3 to attach to entity 'fresh_meat_onrope_1_Body_1' in 'entities/item/fresh_meat/fresh_meat_onrope.ent'
I have a lot of teleport functions so I tried removing all of them and making all of the start areas inactive except for the one at the beginning but it didn't solve it.
you can download the mod at [Moddb] and check it if you want.
Any help would be appreciated!
The mod crashes when I "exit and save" and try to continue or load the saved file.
hpl.log shows (StartPos '' does not exist!)
Spoiler below!
LOADING SAVE GAME!
-------- Loading map 'BurningFencer.map' ---------
Cache Loading: 4625 ms
Entities: 1509 ms
Compilation: 26 ms
Total: 6289 ms
Meshes created: 407
Bodies created: 224
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
WARNING: Could not find child with unique ID 1 to attach to entity 'fresh_meat_onrope_1_Body_1' in 'entities/item/fresh_meat/fresh_meat_onrope.ent'
WARNING: Could not find child with unique ID 3 to attach to entity 'fresh_meat_onrope_1_Body_1' in 'entities/item/fresh_meat/fresh_meat_onrope.ent'
I have a lot of teleport functions so I tried removing all of them and making all of the start areas inactive except for the one at the beginning but it didn't solve it.
you can download the mod at [Moddb] and check it if you want.
Any help would be appreciated!