02-21-2010, 08:58 AM
02-21-2010, 12:47 PM
Oh, Frictional Games has copied a lot of game-included-things.
But theres no copyright on it.
I have not playes Darkness Within, but Amnesia will be much better because HLP-Engine and better developer:.
The Oillamp (or latern) is a stolen idea from Darkness Within.
But theres no copyright on it.
I have not playes Darkness Within, but Amnesia will be much better because HLP-Engine and better developer:.
The Oillamp (or latern) is a stolen idea from Darkness Within.
02-21-2010, 03:02 PM
Looks real similar there.
02-21-2010, 04:45 PM
Similar does not mean copied in the sense that this thread is implying. Frictional is not ripping off anyone else's game.
02-21-2010, 05:43 PM
Well, Gordon Freeman uses a flashlight in the original Half-Life...that must mean Frictional copied from that as well.
02-21-2010, 07:50 PM
(02-21-2010, 05:43 PM)graykin Wrote: [ -> ]Well, Gordon Freeman uses a flashlight in the original Half-Life...that must mean Frictional copied from that as well.
Haha! That's a good reply, in my opinion.
Having meat hanging from the ceiling like that... that's not exactly something anyone has "come up with" for a certain game, that's what's normal to do with butchered animals. It's called a "meat locker". See pics in links below.
http://comps.fotosearch.com/comp/GLW/GLW...231037.jpg
http://upload.wikimedia.org/wikipedia/co...orocco.JPG
http://seattletimes.nwsource.com/ABPub/2...947983.jpg
Having a meat locker in a horror game really isn't that new - but it certainly isn't something you'd need to copy from anywhere, either. Anyone can come up with that. Fact is, it makes sense having a meat locker(or more) in a medieval castle, anyway.
02-21-2010, 07:57 PM
They copied the idea of a room full of juicy hanging meat from what they saw in my underwear.
02-21-2010, 08:05 PM
(02-21-2010, 07:57 PM)Lee Wrote: [ -> ]They copied the idea of a room full of juicy hanging meat from what they saw in my underwear.
The horror! THE HORROR!!! :lol:
*Note: The meat hanging in the meat locker there looks rotten... Lee..? Ewww!*
02-21-2010, 08:40 PM
Well, it's a horror game. They can't just have my hanging meat there. They had to make it all dead for creepy effect.
Okay well anyway I don't think two games using a lantern is a very unoriginal thing.
Okay well anyway I don't think two games using a lantern is a very unoriginal thing.
02-21-2010, 08:45 PM
(02-21-2010, 05:43 PM)graykin Wrote: [ -> ]Well, Gordon Freeman uses a flashlight in the original Half-Life...that must mean Frictional copied from that as well.
(02-21-2010, 07:50 PM)Guyra Wrote: [ -> ]Haha! That's a good reply, in my opinion.I don't think it's a good response. Since when is a flashlight the same thing as a lantern?
Both images are set in underground castle tunnels with a similar dark mood and color palette, plus there are stinking hunks of meat hanging down from the roof in both pictures while the main character lights them up with a lantern held in a white man's hand with a sleeve showing.
I'd say they are pretty similar.
Half Life is a science fiction first-person shooter set in a sterile science facility with no horror, no lanterns and no slobs of meat hanging from the roof other than the tounge-enemies.