05-22-2010, 07:42 PM
(05-22-2010, 05:48 PM)AdrenalineJunky Wrote: [ -> ]dude, that is absolutely amazing....
i'm so buying a wiimote when you get all the kinks worked out....
Remember, you'll need a bluetooth dongle and some infrared LEDs too.
(05-22-2010, 05:48 PM)AdrenalineJunky Wrote: [ -> ]dude, that is absolutely amazing....
i'm so buying a wiimote when you get all the kinks worked out....
(05-14-2010, 11:07 PM)Scraper Wrote: [ -> ]Since HPL1 Engine is now Open Source... Hopefully there's something interesting in the future, that we all can try.
If so, you can post links to your own creations or the ones you've found around the internet, into this thread.
(06-13-2010, 04:05 PM)Sonic Crackpot Wrote: [ -> ](05-14-2010, 11:07 PM)Scraper Wrote: [ -> ]Since HPL1 Engine is now Open Source... Hopefully there's something interesting in the future, that we all can try.
If so, you can post links to your own creations or the ones you've found around the internet, into this thread.
I'm curious to know wether we're allowed to publish any games that we create using HPL to the public for sale. Me and a friend of mine are working on our own horror game that's heavily inspired by Penumbra. We were going to collaborate with a programmer to create our own engine, but we noticed that you've made HPL open source and we wanted to make sure that we checked everything before we did anything commercial.
(06-16-2010, 05:21 PM)Argoon Wrote: [ -> ](06-13-2010, 04:05 PM)Sonic Crackpot Wrote: [ -> ](05-14-2010, 11:07 PM)Scraper Wrote: [ -> ]Since HPL1 Engine is now Open Source... Hopefully there's something interesting in the future, that we all can try.
If so, you can post links to your own creations or the ones you've found around the internet, into this thread.
I'm curious to know wether we're allowed to publish any games that we create using HPL to the public for sale. Me and a friend of mine are working on our own horror game that's heavily inspired by Penumbra. We were going to collaborate with a programmer to create our own engine, but we noticed that you've made HPL open source and we wanted to make sure that we checked everything before we did anything commercial.
Yes GPL does permit commercial venue but you have to release to the public any modification or patch that you make to the GPL protected code, in the case of the HLP1 engine any modification that you do to it, but just solo the engine code, your game code (scripting) or assets don't need to be released.
Theres the case of Runic Games that made a commercial game ( Torchlight) using Ogre also a GPL engine and add very success.