10-12-2010, 06:03 PM
Greetings
Some problem let me drive a bit crazy atm. Its about different ways the engine and the editor shows the lightning of a map. Seems the level editor uses a default gamma value of 1 but the games value differs cus there is a slider and a example picture to set it up and ill end up at 1.8. Since i create a custom story with custom textures and models i would find it usefull if the editor could have a gama change setting, or might i oversaw it?
Also there will be the need that people later on can adjust their gamma to the custom story, so a feature that own gamma example pictures could be used would be cool. So people can adjust their gamma to each custom story according to the pictures the creators attach.
Some problem let me drive a bit crazy atm. Its about different ways the engine and the editor shows the lightning of a map. Seems the level editor uses a default gamma value of 1 but the games value differs cus there is a slider and a example picture to set it up and ill end up at 1.8. Since i create a custom story with custom textures and models i would find it usefull if the editor could have a gama change setting, or might i oversaw it?
Also there will be the need that people later on can adjust their gamma to the custom story, so a feature that own gamma example pictures could be used would be cool. So people can adjust their gamma to each custom story according to the pictures the creators attach.