04-27-2011, 04:29 PM
04-29-2011, 11:16 AM
04-29-2011, 11:21 AM
(04-29-2011, 11:16 AM)skypeskype Wrote: [ -> ]Might as well announce it now - working on a new one of these. It is huge, and not pac-man. But because it will take so long, i am going to try and work on a pac-man game too, which will probably come out first as it requires a lot less work.(04-26-2011, 10:13 PM)Ghostflame Wrote: [ -> ](04-26-2011, 01:22 PM)Scraper Wrote: [ -> ]+1 vote for Pac-Man.+1 more, Pac-Man would be srs bsns.
+1 more from me. Pac-man would be the best yet.
04-29-2011, 01:37 PM
WOW!
*jaw drops*
*jaw drops*
04-29-2011, 01:41 PM
If thomas has his jaw drop, you won the internet. Congratulations :-)
04-29-2011, 01:46 PM
WOW, I am with Thomas on this one. I am quite impressed.. Especially since I know how limited the scripting functionality is in Amnesia (we are working to do much better in *future* projects)
04-29-2011, 01:46 PM
(04-24-2011, 05:55 PM)Apjjm Wrote: [ -> ]This is the part i came up with first, and what gave me the idea for this "story". The player is (near-pixel perfectly) surrounded by 4 script entities, which trigger depending on where he moves, and then warp him back to the start position. The player-movement speed is reduced to a 1/10th of what it originally was so the "wobbling" is less noticable.Poor Daniel
04-29-2011, 01:50 PM
From readme:
This can be fixed if made into a total conversion as it makes you change how the head wobbles. But that might take away some of the fun?
Quote:Screen jitters by a pixel when moving peices.
[Unfixable because there is no other way to poll]
[the keyboard without moving the player.
This can be fixed if made into a total conversion as it makes you change how the head wobbles. But that might take away some of the fun?
04-29-2011, 02:19 PM
Love it! 66005
04-29-2011, 03:53 PM
Yeah, "impressive" falls short to describe this