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Full Version: Escape Hell - Chapter 1 - DEMO RELEASED (Post Poned until further notice)
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(09-18-2011, 06:35 PM)XxRoCkBaNdMaNxX Wrote: [ -> ]
(09-17-2011, 04:51 PM)TheKataKombs Wrote: [ -> ]
(09-17-2011, 04:23 PM)XxRoCkBaNdMaNxX Wrote: [ -> ]
(09-17-2011, 03:49 PM)TheKataKombs Wrote: [ -> ]void wakeUp () {
StartPlayerLookAt("servant_grunt_1", 11.0f, 11.0f, "");
FadeOut(0); // Instantly fades the screen out. (Good for starting the game)
FadeIn(10); // Amount of seconds the fade in takes
FadeImageTrailTo(2, 2);
FadeSepiaColorTo(100, 4);
SetPlayerActive(false);
FadePlayerRollTo(50, 220, 220); // "Tilts" the players head
FadeRadialBlurTo(0.15, 2);
SetPlayerCrouching(true); // Simulates being on the ground
AddTimer("trig1", 16.0f, "beginStory"); // Change '11.0f' to however long you want the 'unconciousness' to last
}

Error when i start: no matching signatures : StartPlayerLookAt(string@&, const float);
Strange... I can start up the story just fine....

It seems it's not finding something to do with that function (maybe not finding the monster?)

The only thing I can think of is try to redownload...
ok thx Big Grin
Oopsie.

I uploaded an old .rar of this custom instead of the new working version.

Here's the link to the moddb page with the download waiting authorization.
http://www.moddb.com/mods/escape-hell-ch...o/#2472922
ok cool! Smile
Uploaded to Mediafire cause they wont authorize my file on ModDB

http://www.mediafire.com/?h28najb5pu87pkb
Uhm. I can't even finish this I get error when going "Southern Cells"

First of all there are thousands flippering textures just make me feel sad Sad

There are too many flaws in this map I'm not gonna say to you but one think.

Spend more time creating atmosphere, design, lighting and adding entities better at least and test your map several times before releasing it. Sorry but this is failure map :/


(09-19-2011, 12:40 PM)HumiliatioN Wrote: [ -> ]Uhm. I can't even finish this I get error when going "Southern Cells"

First of all there are thousands flippering textures just make me feel sad Sad

There are too many flaws in this map I'm not gonna say to you but one think.

Spend more time creating atmosphere, design, lighting and adding entities better at least and test your map several times before releasing it. Sorry but this is failure map :/



For crash, all you are missing is the credits which is the end of the demo (obviously)

and I said in the beginning that this is not very completed, and the finished product will be very very polished and completed.

XxRoCkBaNdMaNxX

yes, i got same error while entering Southern cells.

for good, you should to fix that

[Image: TS1eW.png]
(09-19-2011, 10:21 PM)Dark Knight Wrote: [ -> ]XxRoCkBaNdMaNxX

yes, i got same error while entering Southern cells.

for good, you should to fix that

[Image: TS1eW.png]


I know, All it is is a credits map, but thank you for the picture! Now I can get it fixed Smile
Fixed Credits, uploading fixed version to mediafire and ModDB at the moment Big Grin


And for the textures messing up, I understand.

I rushed the demo just to show what I could do with my (un)logical knowledge with scripting and such.

As soon as I have a day with just me, and peace and quiet, I will go and polish up the first map and start editing the other maps for the full.

The demo will be very, VERY different from the full game. The demo has less scares, un-cool level design, and terrible lighting and texture placement.

This will ALL be fixed in the full version.

LAWL.

I took so long to write this it finished uploading to mediafire.

http://www.mediafire.com/?u6y6w8h6de85ju3
What? Fixed version really? There are still so many overlapping textures that I can't even count and fail design in some parts.

and end was "Southern cells" I only wait this story for nothing only like 5 second more playing.

I dont like this one. Begin is failed you can get out of the cell two ways: how so?

Spoiler below!
When you reach other side these boxes then use them to jump through that prisonbars hole.
or just use the key on the door
:S



(09-26-2011, 09:50 PM)HumiliatioN Wrote: [ -> ]What? Fixed version really? There are still so many overlapping textures that I can't even count and fail design in some parts.

and end was "Southern cells" I only wait this story for nothing only like 5 second more playing.

I dont like this one. Begin is failed you can get out of the cell two ways: how so?

Spoiler below!
When you reach other side these boxes then use them to jump through that prisonbars hole.
or just use the key on the door
:S
Did you even read?

This is the fixed credits version.

The NEXT version will have the fixed textures and I will fix the way to get out twice. My friend pointed it out to me one time at midnight, but I was too busy scripting and I forgot about it.



Post poned until further notice. Working on my new, Total Conversion story, Overnight Horror. It will have complete non-glitchy maps, no overlapping textures (maybe a few here and there that are very small, but not like every wall like in this story), voice acting, flashlight, and many better things. I promise it will be 100 times better than this piece of crap!
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