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Full Version: How change Model Type ?
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For example lamps are entities, walls are static_objects.

I have custom model for example wooden door. I create body and joints. Under ModelEditor everything works but under leveleditor doors are visible as "static_objects" and while I play doesn't work. How change this to "entities" ?


Other example. I have lamps with lights (attach with body). Under ModelEditor is good in leveleditor not ;/
I move lamp, door in entities folder. Lamp work but doors still not ;/

What I must do ? In modelEditor doors work

I can only push boxes, doors. Not use "Hand"
Did you specify UserDefinedVariables under Settings?
No ... I hear first about this
So how Do it ?

P.S: My custom walls are full-dark while game. Why ?
Did you place any light in the map?
Yes ;] and have flashlight and don't see dependency between wall <> flashlight/lights
What about in UserDefinedVariables
Ok I know hwo change type. Now only what about with walls ?