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Looking for modeler (very simple request) - Printable Version

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Looking for modeler (very simple request) - SLAMnesia - 06-09-2011

I doubt this will take more than 5 minutes
I would like a fully open version of this door Big Grin

castle_gate_arched01

the door halfs should be at like a 90* angle to the original door

Thank you

it should look like the doors on the left in the picture



RE: Looking for modeler (very simple request) - DamnNoHtml - 06-09-2011

Just use the simple code in your .hps file.

SetSwingDoorLocked(string& asName, bool abLocked, bool abEffects);
SetSwingDoorClosed(string& asName, bool abClosed, bool abEffects);

SetSwingDoorClosed("doorName", false, false);


RE: Looking for modeler (very simple request) - Russ Money - 06-09-2011

The large doors are actually static entities. They are not swing doors.


RE: Looking for modeler (very simple request) - DamnNoHtml - 06-09-2011

Oh that was dumb of me I didn't even look at the picture he included, my bad.


RE: Looking for modeler (very simple request) - Modular100 - 06-09-2011

Here you go Big Grin

It's a 90° open door, just place it where the original castle gate is. Smile


RE: Looking for modeler (very simple request) - xtron - 06-09-2011

I just need to ask. To use custom models for my custom stories do I put my files in custom_stories/CUSTOMSTORY/models/ ?


RE: Looking for modeler (very simple request) - Russ Money - 06-09-2011

(06-09-2011, 12:44 PM)xtron Wrote: I just need to ask. To use custom models for my custom stories do I put my files in custom_stories/CUSTOMSTORY/models/ ?

custom_stories/CUSTOMSTORY/entities/ENTITYNAMEFOLDER


RE: Looking for modeler (very simple request) - SLAMnesia - 06-09-2011

Thanks man! works like a charm
wait shouldn't you put the custom entity in 2 folders?
/redist/entities/CUSTOMENTITY/
and in
/custom_story/CUSTOMSTORY/entities/CUSTOMENTITY/

so you have the entity in level editor and in the custom story so when you share the cstory with someone they have it too.


RE: Looking for modeler (very simple request) - Russ Money - 06-09-2011

Don't think so, Bigzy sent me his custom story a while back and the way he had it structured was the way I mentioned above.

"\custom_stories\The Labyrinth\entities\gameplay\servant_grunt_ragdoll"

But I don't think the gameplay folder should matter, don't know though, to be honest.


RE: Looking for modeler (very simple request) - SLAMnesia - 06-11-2011

It doesnt. I just put it in the /entities/CUSTOMITEM/ and it shows up as its own category and not under "Doors" which im sure If I stuck it in that Doors folder it work show up in there. ANYWAYS! I've gotten what I asked for, thanks again its a beauty.
too-da-loo