Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 36 Vote(s) - 4.58 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Amnesia] Screenshot criticism thread
Rapture Offline
Posting Freak

Posts: 1,078
Threads: 79
Joined: May 2011
Reputation: 30
RE: Screenshot criticism thread

Uhh, the complexion of the picture is just bad in general though.

The white fog messes with the background. Looks like their is particle fogs in the sky or its just a low-res skybox.

You should just use the default brightness/contrast for screenshots. But add a bright box light in-game if you want to make the picture brighter.

The rocks should be raised higher if you were trying to imitate a mountain.
12-29-2012, 10:43 PM
Find
Kman Offline
Posting Freak

Posts: 4,187
Threads: 25
Joined: Jul 2011
Reputation: 219
RE: Screenshot criticism thread

When you're making an outside level with fog you're pretty much forced to use black planes as borders unless you're ok with that really annoying effect where the fog affects the mountain in the background but not the sky.

Posting Freak
12-29-2012, 11:25 PM
Website Find
Khyrpa Offline
Senior Member

Posts: 638
Threads: 10
Joined: Apr 2011
Reputation: 24
RE: Screenshot criticism thread

Quick demo. Check those damn values. The left one is a lot brighter and even it is not that easy to read.

There is no thought about composition. Atleast use the rule of thirds when you take a screenshot.

If you put a black image into your Moddb page or something when you are releasing your story its not gonna get much attention.

Complete darkness in an environment is not scary or unsettling. Try using many light sources but which cover short ranges and have a lot of darkness in between them. What was with that barely reading lamp on the right? Make it light stuff, make the scene interesting.

[Image: 11834063.jpg]

12-30-2012, 12:53 PM
Find
Khyrpa Offline
Senior Member

Posts: 638
Threads: 10
Joined: Apr 2011
Reputation: 24
RE: Screenshot criticism thread

(12-30-2012, 07:53 PM)Robosprog Wrote: By the way, that is the default brightness and contrast for the game, I have no idea why it is darker on your screens than mine O.o

Might be your monitor if you see that clearly.
http://www.lagom.nl/lcd-test/

I'm fairly sure mine is properly adjusted with a decent quality monitor.

Although if you are running a mac there is something different in there compared to pc's. I'm not quite sure how it might effect everything though.
http://www.thehelpful.com/gammaexplained.html

12-30-2012, 08:07 PM
Find
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
RE: Screenshot criticism thread

(12-28-2012, 12:26 AM)Streetboat Wrote: [Image: lodge24.jpg]

It's got a title, main menu, and a cohesive amount of gameplay now. Also, how do I change the font of the menu items on the right side?

Seeing this reminds me of the Black Lake Lodge from Condemned 2: Bloodshot...

If you follow that, OHMAHLAWD, NOPE.
12-30-2012, 08:21 PM
Find
Acies Offline
Posting Freak

Posts: 1,643
Threads: 60
Joined: Feb 2011
Reputation: 73
RE: Screenshot criticism thread

(12-30-2012, 12:53 PM)Khyrpa Wrote: Quick demo. Check those damn values. The left one is a lot brighter and even it is not that easy to read.



There is no thought about composition. Atleast use the rule of thirds when you take a screenshot.



If you put a black image into your Moddb page or something when you are releasing your story its not gonna get much attention.



Complete darkness in an environment is not scary or unsettling. Try using many light sources but which cover short ranges and have a lot of darkness in between them. What was with that barely reading lamp on the right? Make it light stuff, make the scene interesting.



[Image: 11834063.jpg]
Nice critique!

[Image: mZiYnxe.png]


12-30-2012, 08:29 PM
Find
Kman Offline
Posting Freak

Posts: 4,187
Threads: 25
Joined: Jul 2011
Reputation: 219
RE: Screenshot criticism thread

So I spent the night making this:
[Image: 86GQz.jpg]
Billboards look like shit, I know. Gonna fix that up tomorrow though cause it's like 5 am.

Posting Freak
12-31-2012, 01:48 PM
Website Find
CorinthianMerchant Offline
Posting Freak

Posts: 2,876
Threads: 84
Joined: Nov 2011
Reputation: 131
RE: Screenshot criticism thread

Needs more Details/Particles, also the hole in the roof seems pretty pointless.

Still hasn't gotten over the loss of wubwub...
12-31-2012, 02:56 PM
Find
Damascus Offline
Senior Member

Posts: 646
Threads: 118
Joined: Mar 2012
Reputation: 29
RE: Screenshot criticism thread

Are those objects flying or just hanging in the air?

12-31-2012, 07:51 PM
Find
Traggey Offline
is mildly amused

Posts: 3,257
Threads: 74
Joined: Feb 2012
Reputation: 185
RE: Screenshot criticism thread

(12-31-2012, 01:48 PM)Kman Wrote: So I spent the night making this:
[Image: 86GQz.jpg]
Billboards look like shit, I know. Gonna fix that up tomorrow though cause it's like 5 am.

Kman ffs, stop making white borders, if you're too lazy to edit them out alteast make them black! GAWD!
12-31-2012, 09:49 PM
Find




Users browsing this thread: 3 Guest(s)