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Loading Screen help
Acies Offline
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Posts: 1,643
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Joined: Feb 2011
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#3
RE: Loading Screen help

(06-12-2012, 09:24 PM)CrazyArts Wrote: void OnStart()

{

AddEntityCollideCallback("Player", "NextLevel", "ChangeMap", true, 1);

}







void ChangeMap(string &in asParent, string &in asChild, int alState)

{

SetupLoadScreen("LoadingScreen", "LoadText", 1, "LoadScreenText.jpg");
ChangeMap("Outside2.map", "StartArea_3", "", "");

}




Edit: Don't trust my scripting capabilities :>

[Image: mZiYnxe.png]


(This post was last modified: 06-12-2012, 09:33 PM by Acies.)
06-12-2012, 09:32 PM
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Messages In This Thread
Loading Screen help - by MaZiCUT - 06-12-2012, 09:24 PM
RE: Loading Screen help - by Adny - 06-12-2012, 09:32 PM
RE: Loading Screen help - by Acies - 06-12-2012, 09:32 PM
RE: Loading Screen help - by MaZiCUT - 06-12-2012, 09:58 PM



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