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Genders in Gaming Target Audiences.
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RE: Genders in Gaming Target Audiences.

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(04-23-2014, 04:57 PM)Bridge Wrote: I'm of the opinion that many if not all "arbitrary" values can be abandoned or at least understood so that their effect is mitigated. I haven't really seen any proof that there is such a thing as a purely constructed value that is absolutely permanent and set in stone.
You previously made the above point, but with different wording which you stated here:

(04-23-2014, 03:08 PM)Bridge Wrote: Otherwise, people do of course "inherit" values but it's the duty of any discerning individual to constantly question said values. I don't have the same values I was "told" I should have, though there may be some overlap. In my case it has mostly been a case of coming to a conclusion about what values I think are virtuous through trial and error or rational examination. I used to be quite illogically counter-culture and still to some extent am but have receded gradually as I discovered that certain views are too impractical to be tenable.

To which I answered here:
(04-23-2014, 04:28 PM)Acies Wrote: I believe any human being goes through the process of questioning the validity of values, it is a sound thing to do. The point I was making is that there are values imparted on you, beyond your control or understanding. As much as one would like to shape the person who is "I", solely by own choosing, you are a product of your environment. If one truly had the capability to separate, process and change each of the millions of values held within the human mind it would require you to have godlike attributes or be a robot conscious through programming. One would have to have 'total self-control' and like 'a programmer' rewriting any and all information passed onto the brain, which in turn is impossible. Therefore one can conclude that any human being hold values imparted on them.

Which completes the full circle, or loop, of our argument. Both of us stating our opinions, repeatedly, with different wording, leading us nowhere.



(04-23-2014, 04:57 PM)Bridge Wrote: But this is the exact same trap I was warning against - going so deep in your interpretations that you find stuff that isn't there, because you assume upon the answer. Again I disagree, it doesn't have to be the case that somebody cannot help but write something because of environmental factors. People are perfectly capable of being critical of themselves and their environment, enough to approach objectivity. It's not like writers only commit to paper views they themselves hold or experiences they have had, that would be absurd. Again, what are these "woman values" that you refer to? Seriously, you can't just say they must be there because how could they not be and fail to mention anything concrete.

Is there anything remotely "woman" about any of these? Where? I don't see it. Punisher War Zone is shallow in what many would call a "male" way, and American Psycho is pretty disturbing, which is supposed to appeal only to males, the violent sex, right? If you are going to say the patriarchy made them do it, don't bother.

I am merely explaining my reasoning, I do not have the MD. or years of work neccessary to provide you with the hard evidence. You will have to pass your own education and spend time analyzing those works to draw the conclusions neccessary to make a well-grounded paper on the effects of 'Feminine traits recognizable in artistic works' (or the non-being of such!). :]

We can only agree to disagree. I believe the gender of a person has influence on the artistic work they produce (and by an extension to this thread: a group of females would produce a different type of game than a group of males). You do not. Let's leave the discussion at that, unless you in turn can provide a valid source, stopping this impasse-argument of firmly-settled opinon vs. firmly-settled opinion.

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04-23-2014, 05:46 PM
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Messages In This Thread
RE: Genders in Gaming Target Audiences. - by Kman - 04-23-2014, 01:48 AM
RE: Genders in Gaming Target Audiences. - by Kman - 04-24-2014, 12:59 AM
RE: Genders in Gaming Target Audiences. - by Nice - 04-23-2014, 02:08 PM
RE: Genders in Gaming Target Audiences. - by Acies - 04-23-2014, 05:46 PM
RE: Genders in Gaming Target Audiences. - by Nice - 04-24-2014, 12:45 PM
RE: Genders in Gaming Target Audiences. - by Kman - 04-24-2014, 01:38 AM
RE: Genders in Gaming Target Audiences. - by Kman - 04-24-2014, 08:41 AM
RE: Genders in Gaming Target Audiences. - by Kman - 04-26-2014, 02:50 AM
RE: Genders in Gaming Target Audiences. - by Kman - 04-27-2014, 09:36 AM
RE: Genders in Gaming Target Audiences. - by Kman - 04-27-2014, 01:42 PM
RE: Genders in Gaming Target Audiences. - by Kman - 04-28-2014, 02:38 AM



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