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[Blender] Importing to HPL2
narutohokager Offline
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Posts: 149
Threads: 28
Joined: Jan 2011
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#16
RE: [Blender] Importing to HPL2

I tried to create the .dds with Paint.Net, succesfull
Creating .mat with MaterialEditor 131111 with normal map
Putting all files (.dae, .dds, .mat) in custom storie folder > entities > enemy > slender

And : Same error...

Seriously, i dont see what it's wrong right now. So i conclude that there are a problem with MakeHuman, or with the patch 1.31, after all it's a BETA update.

When i compare with the original servant_grunt folder, i dont have the .ent file
Do you know how i get it ? Probably not the problem but i try anyway...

If after all that, it still doesn't work... I think i'll put this "project" in pause mode until the official 1.3 patch are out.
It will be sad to abandon this project, if we can import, we'll be able to create many many characters Undecided

Sorry for my bad english
Amnesia The Revenge - Chapter 1
09-07-2014, 05:45 PM
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Messages In This Thread
[Blender] Importing to HPL2 - by narutohokager - 08-13-2014, 10:14 PM
RE: [Blender] Importing to HPL2 - by Artsy - 08-14-2014, 12:20 AM
RE: [Blender] Importing to HPL2 - by MrBehemoth - 08-15-2014, 08:34 PM
RE: [Blender] Importing to HPL2 - by MrBehemoth - 08-22-2014, 10:48 PM
RE: [Blender] Importing to HPL2 - by MrBehemoth - 08-23-2014, 02:13 PM
RE: [Blender] Importing to HPL2 - by Mudbill - 09-03-2014, 04:13 PM
RE: [Blender] Importing to HPL2 - by MrBehemoth - 09-03-2014, 04:59 PM
RE: [Blender] Importing to HPL2 - by Mudbill - 09-03-2014, 09:22 PM
RE: [Blender] Importing to HPL2 - by narutohokager - 09-07-2014, 05:45 PM
RE: [Blender] Importing to HPL2 - by Mudbill - 09-07-2014, 07:51 PM
RE: [Blender] Importing to HPL2 - by 7heDubz - 09-26-2014, 12:14 AM



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