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Our team needs a good scripter for an amazing puzzle !
Pr3d4t0r Offline
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#7
RE: Our team needs a good scripter for an amazing puzzle !

(09-21-2011, 04:01 PM)palistov Wrote: What do you need scripted? I'll give it a shot.

Well, in fact it's a Puzzle :

"There are 10 statues in the room. 5 on the left and 5 on the right.

There are 25 squares in the room, making a grid of 5 horizontal squares and 5 vertical squares.

There are 6 levers in the room.

Anytime you use a lever, it makes one statue from each side move to the next square.

Each lever can be used 2 times.

The 6th lever is used to restart the game, that means every statue goes back to its original position.

The goal is to make a statue from the right side come to the middle square of its line (C1, C2, C3, C4 or C5) then make the statue in front of it, on the left side, move to the middle square too, to "eat it".

Anytime you get able to make a statue from left side "eat" a statue from right side, the statue from right side disappears.

When all the statues from the right side are gone, the door unlocks."

I know it's really hard to explain, but our scripter understood the puzzle and he was not able to do it. The only problem he encoutered is he was only able to script the fact that each lever can only be used one time, because of the script. And in this puzzle, we need to use each lever 2 times.

So we made another puzzle in the same style (but less hard) that works, and it's fine, so it could be the final puzzle. But it would be better if this one could work !

I have plans and all is wrote, but script is really a bitch for this.

Look at this, maybe you'll understand better :

P01 = Statue on the left, at the bottom
P02 = Statue on the left, down the P01
P03 = Statue on the left, at the middle
P04 = Statue on the left, down the P03
P05 = Statue on the left, foreground

M01 = Statue on the right, at the bottom
M02 = Statue on the right, down the M02
M03 = Statue on the right, at the middle
M04 = Statue on the right, down the M03
M05 = Statue on the right, foreground

Squares :

A1 - B1 - [C1] - D1 - E1
A2 - B2 - [C2] - D2 - E2
A3 - B3 - [C3] - D3 - E3
A4 - B4 - [C4] - D4 - E4
A5 - B5 - [C5] - D5 - E5

The [] are the middle squares.

Original squares of the statues :

P01 = A1
P02 = A2
P03 = B3
P04 = A4
P05 = B5

M01 = E1
M02 = D2
M03 = E3
M04 = E4
M05 = D5

Wich lever moves wich statues :

L1 = P01 -> B1 and M02 -> C2
L1 = P01 -> C1

L2 = P02 -> B2 and M05 -> C5
L2 = P02 -> C2

L3 = P03 -> C3 and M01 -> D1
L3 = M01 -> C1

L4 = P04 -> B4 and M03 -> D3
L4 = P04 -> C4 and M03 -> C3

L5 = P05 -> C5 and M04 -> D4
L5 = M04 -> C4

L6 = Restarting the game (every statue goes back to its original square)

Anyway tell me if you understood.

(This post was last modified: 09-21-2011, 07:18 PM by Pr3d4t0r.)
09-21-2011, 06:52 PM
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RE: Our team needs a good scripter for an amazing puzzle ! - by Pr3d4t0r - 09-21-2011, 06:52 PM



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