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Converting to .ent?
Selyp Offline
Member

Posts: 210
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Joined: Feb 2011
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#1
Converting to .ent?

Okay, so I made a model, and textured it. It loads in the material viewer and I added the .mat file. However, that's as far as I can get. How do I go about loading it in the model viewer and more importantly the level editor?


EDIT: If anyone is curious, instead of using Open in the model editor, use Import Mesh, then Save As a .ent file.

Atlantia - An Amnesia: The Dark Descent Full Conversion Mod
(This post was last modified: 09-03-2011, 06:11 AM by Selyp.)
09-03-2011, 05:51 AM
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Messages In This Thread
Converting to .ent? - by Selyp - 09-03-2011, 05:51 AM
RE: Converting to .ent? - by ZRPT1 - 09-03-2011, 06:11 AM
RE: Converting to .ent? - by Selyp - 09-03-2011, 06:12 AM



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