Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Sound keeps looping
Acies Offline
Posting Freak

Posts: 1,643
Threads: 60
Joined: Feb 2011
Reputation: 73
#7
RE: Sound keeps looping

(05-19-2012, 04:26 AM)bagobonez Wrote:
(05-19-2012, 12:12 AM)Xanthos Wrote: It's obviously something you did with the script.

Show the script here, there's an option that allows loop.

Editing the .snt fixed it. I do have another question though... I have a piano playing a piano sound, but it begins playing when the map loads and I'd prefer the player only be abel to hear it when he gets within a certain proximity, instead of being able to hear it anywhere on the map...
Make an .snt file. In the .snt you can edit the distance at which a sound is heard. You can also set "blocking" to True if you want the sound to be blocked by walls/objects etc. You may also change the amount a sound is blocked. Play around a little and see what you can at.

To make a new .snt, simply copy an existing one and rename it. Also rename the sound it points to in the .snt.

[Image: mZiYnxe.png]


05-20-2012, 02:24 AM
Find


Messages In This Thread
Sound keeps looping - by bagobonez - 05-18-2012, 04:25 PM
RE: Sound keeps looping - by Linus Ågren - 05-18-2012, 04:27 PM
RE: Sound keeps looping - by bagobonez - 05-18-2012, 11:53 PM
RE: Sound keeps looping - by Xanthos - 05-19-2012, 12:12 AM
RE: Sound keeps looping - by bagobonez - 05-19-2012, 04:26 AM
RE: Sound keeps looping - by Adny - 05-19-2012, 05:26 AM
RE: Sound keeps looping - by Acies - 05-20-2012, 02:24 AM



Users browsing this thread: 1 Guest(s)