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Load up a new world
Statyk Offline
Schrödinger's Mod

Posts: 4,390
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#4
RE: Load up a new world

(07-02-2012, 06:32 AM)SilentStriker Wrote: I think he means ChangeMap()
Ah, I think you're right!

void ChangeMap(string& asMapName, string& asStartPos, string& asStartSound, string& asEndSound);

Immediatly loads another map.

asMapName - the file to load
asStartPos
- the name of the StartPos on the next map
asStartSound
- the sound that is played when the change starts
asEndSound
- the sound that is played when the new map is loaded
(This post was last modified: 07-02-2012, 06:38 AM by Statyk.)
07-02-2012, 06:38 AM
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Messages In This Thread
Load up a new world - by Jagsrs28 - 07-02-2012, 05:11 AM
RE: Load up a new world - by Statyk - 07-02-2012, 06:01 AM
RE: Load up a new world - by SilentStriker - 07-02-2012, 06:32 AM
RE: Load up a new world - by Statyk - 07-02-2012, 06:38 AM



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