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Monster Appear Script Problem
theknig Offline
Junior Member

Posts: 2
Threads: 1
Joined: Jul 2012
Reputation: 0
#1
Sad  Monster Appear Script Problem

Hello I Need Your Help Guys I Get This When I Start The Custom Story
main (2,4): ERR: No matching signatures to
'AddEntityCollideCallBack(string@&, string@&, string@&,const bool,const uint)

main (3,4): ERR: No matching signatures to
'AddEntityCollideCallBack(string@&, string@&, string@&,const bool,const uint)



this is my script

void OnStart() {
AddEntityCollideCallBack("Player","start","monster",true,1);
AddEntityCollideCallBack("brute","stop","monsterend",true,1);
}
void monster(string &in asParent, string &in asChild, int alState) {
SetEntityActive("Brute",true);
AddEnemyPatrolNode("brute","node",0,"");
}
void monsterend(string &in asParent, string &in asChild, int alState){
SetEntityActive("Brute",false);
}

Please Help Big Grin
07-24-2012, 08:47 PM
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Messages In This Thread
Monster Appear Script Problem - by theknig - 07-24-2012, 08:47 PM
RE: Monster Appear Script Problem - by Steve - 07-24-2012, 08:56 PM
RE: Monster Appear Script Problem - by drunkmonk - 07-24-2012, 08:57 PM
RE: Monster Appear Script Problem - by theknig - 07-24-2012, 09:25 PM
RE: Monster Appear Script Problem - by drunkmonk - 07-24-2012, 09:30 PM



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