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Script Help How to achieve this scenario?
NaxEla Offline
Senior Member

Posts: 415
Threads: 5
Joined: Dec 2012
Reputation: 28
#2
RE: How to achieve this scenario?

Well, you'll need to use timers and these functions:
PHP Code: (Select All)
void AddTimer(stringasNamefloat afTimestringasFunction);
void PlaySoundAtEntity(stringasSoundNamestringasSoundFilestringasEntityfloat afFadeTimebool abSaveSound);
void StartPlayerLookAt(stringasEntityNamefloat afSpeedMulfloat afMaxSpeedstringasAtTargetCallback);
void StopPlayerLookAt(); 

In Ruins [WIP]
01-30-2013, 02:28 AM
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Messages In This Thread
How to achieve this scenario? - by serbusfish - 01-30-2013, 01:54 AM
RE: How to achieve this scenario? - by NaxEla - 01-30-2013, 02:28 AM
RE: How to achieve this scenario? - by serbusfish - 01-30-2013, 04:07 AM
RE: How to achieve this scenario? - by The chaser - 01-30-2013, 09:35 AM
RE: How to achieve this scenario? - by serbusfish - 01-31-2013, 01:58 AM
RE: How to achieve this scenario? - by serbusfish - 01-31-2013, 05:30 PM
RE: How to achieve this scenario? - by serbusfish - 02-01-2013, 04:09 AM
RE: How to achieve this scenario? - by The chaser - 02-01-2013, 10:28 AM
RE: How to achieve this scenario? - by serbusfish - 02-01-2013, 05:04 PM
RE: How to achieve this scenario? - by Kreekakon - 02-01-2013, 05:17 PM
RE: How to achieve this scenario? - by serbusfish - 02-03-2013, 03:58 AM
RE: How to achieve this scenario? - by The chaser - 02-03-2013, 11:54 AM
RE: How to achieve this scenario? - by serbusfish - 02-05-2013, 03:29 AM
RE: How to achieve this scenario? - by serbusfish - 02-08-2013, 02:33 AM
RE: How to achieve this scenario? - by serbusfish - 02-08-2013, 01:48 PM



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