Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Skybox has visible texture seams
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#11
RE: Skybox has visible texture seams

Thing is, it'd have to a giant mesh so when moving, the sky doesn't appear to move. The FarClipPlane of the player only goes so far before occluding anything past it. If this is a full conversion already, he can simply change the setting to a larger number, but if this is a custom story, he would have to turn it into a full conversion for the player to see the enormous model.

I would rather open the images in photoshop and fix up the edges by hand and use it like he has now. Much easier and sensible in my opinion.
(This post was last modified: 04-23-2013, 07:59 PM by Statyk.)
04-23-2013, 07:58 PM
Find


Messages In This Thread
RE: Skybox has visible texture seams - by Acies - 04-21-2013, 08:04 PM
RE: Skybox has visible texture seams - by WALP - 04-22-2013, 12:27 AM
RE: Skybox has visible texture seams - by Traggey - 04-22-2013, 01:07 AM
RE: Skybox has visible texture seams - by Statyk - 04-23-2013, 07:58 PM
RE: Skybox has visible texture seams - by Acies - 04-24-2013, 12:31 AM
RE: Skybox has visible texture seams - by 7heDubz - 04-24-2013, 11:35 AM
RE: Skybox has visible texture seams - by Acies - 04-24-2013, 07:04 PM



Users browsing this thread: 1 Guest(s)