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How to make a pickup entity?
PutraenusAlivius Offline
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Posts: 4,713
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#4
RE: How to make a pickup entity?

*facepalm* That's not how you do it.

Spoiler below!

Make a backup of the file. Then take the original copy to your custom story folder (and the backup to the redist one too).
However, the statue's .mat file is still pointing at the redist one so, make a new .mat file with your directory.
Then make a new .ent by using the Model Editor. Give it a body. And then, change the User Set Variables to Item ---> *. Then set the specifications.
IT HAVE TO HAVE AN INVENTORY IMAGE!
Then Save. And then export.

*Depending on what you want the item for. There should be a dropdown list.


If that is not what you want, then I don't know.

EDIT:
Also, you only need FC's if you want to change things such as the Lantern, Player Speed, anything that scripts can't do.

"Veni, vidi, vici."
"I came, I saw, I conquered."
(This post was last modified: 07-21-2013, 03:10 AM by PutraenusAlivius.)
07-21-2013, 03:09 AM
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Messages In This Thread
How to make a pickup entity? - by KingCrimson - 07-20-2013, 11:42 PM
RE: How to make a pickup entity? - by Karba - 07-21-2013, 12:43 AM
RE: How to make a pickup entity? - by KingCrimson - 07-21-2013, 02:06 AM
RE: How to make a pickup entity? - by PutraenusAlivius - 07-21-2013, 03:09 AM



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