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Level Editor Help Blood ?
Neelke Offline
Senior Member

Posts: 668
Threads: 82
Joined: Apr 2013
Reputation: 26
#7
RE: Blood ?

This might work?

void AddPlayerBodyForce(float afX, float afY, float afZ, bool abUseLocalCoords);

Pushes the player into a certain direction. Note that you need values above ~2000 to see any effects.

afX - amount along the X-axis
afY - amount along the Y-axis
afZ - amount along the Z-axis
abUseLocalCoords - If true, axes are based on where the player is facing, not the world.

Derp.
05-02-2014, 10:21 AM
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Messages In This Thread
Blood ? - by Straxedix - 05-02-2014, 09:02 AM
RE: Blood ? - by Neelke - 05-02-2014, 09:32 AM
RE: Blood ? - by Straxedix - 05-02-2014, 09:33 AM
RE: Blood ? - by ethics - 05-02-2014, 09:43 AM
RE: Blood ? - by Neelke - 05-02-2014, 09:43 AM
RE: Blood ? - by Straxedix - 05-02-2014, 09:51 AM
RE: Blood ? - by Neelke - 05-02-2014, 10:21 AM
RE: Blood ? - by FlawlessHappiness - 05-03-2014, 02:55 PM
RE: Blood ? - by Straxedix - 05-02-2014, 10:24 AM
RE: Blood ? - by DnALANGE - 05-02-2014, 02:28 PM
RE: Blood ? - by Straxedix - 05-03-2014, 08:30 AM
RE: Blood ? - by DnALANGE - 05-03-2014, 06:41 PM
RE: Blood ? - by Straxedix - 05-03-2014, 09:21 PM



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