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Overture crashes at last level the bright hydralic door you use crowbar on
darksamus Offline
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Joined: Jul 2009
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#23
Solved: 8 Years, 2 Months ago RE: Overture crashes at last level the bright hydralic door you use crowbar on

Just to update, I did get the phantom update, and I recently installed the patch (after the update). Installing the patch did me no good. I also tried verifying the game files via Steam, but all I got was the phantom update and perfectly verified files.

dfg, can you give me the filepath where you installed the patch? I just want to see if it is like mine was. Or rather, I want to confirm that I installed it in the proper place.

By the way, great game. Frictional Games, you did an awesome job. I have played horror games that spook me and scare the crap out of me, but only Penumbra gave me a truly realistic, deep down scare, like what I would experience in a real life situation. Bravo for making me have to stop playing after 20 minutes because I was disturbed in the head by it. I have not even played Black Plague yet! Just Overture.
Spoiler below!
-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 32
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 1
NV Register Combiners Stages: 8
ATI Fragment Shader: 0
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
Diffuse Vertex
Diffuse Fragment
Fog
Creating fog textures: Solid Additive Alpha
init sky box
Renderer3D created
Creating screen buffers size 800.000000 : 600.000000
Creating programs
RendererPostEffects created
Adding engine materials
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
Trying to open software device... Success!
Device name: Generic Software
Number of mono sources: 32
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
WARNING: Language entry 'EventKeyInNoPower' in category '01_10_small_shaft' already exists!
Initializing Penumbra: Overture Episode 1
Version $Rev: 1789 $
Date $Date: 2007-11-13 03:43:19 +0100 (ti, 13 nov 2007) $
Trying to load vertex program!
Success!
--------------------------------------------------------

Game Running
--------------------------------------------------------
Loading collada for 'maps/level01_19_door_shaft.dae' took: 3603 ms
ERROR: Couldn't create SoundEntity 'unbreak_impact_fence_med.snt'
WARNING: Couldn't preload sound 'unbreak_impact_fence_med'
WARNING: Material '' was not found!
WARNING: Material '' was not found!
WARNING: Texture 'blinn1-fx' was not found!
WARNING: Parent 'group3' couldn't be found! Failed to attach 'artefact01_pointLight1' to 'artefact01'.Attaching directly to mesh.
WARNING: Parent 'group3' couldn't be found! Failed to attach 'artefact02_pointLight1' to 'artefact02'.Attaching directly to mesh.
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: No shapes for sub mesh 'propellerShape' with group: ''
ERROR: Couldn't find game element for entity 'propellerlarge01'
WARNING: No shapes for sub mesh 'propellerShape' with group: ''
ERROR: Couldn't find game element for entity 'propellerlarge02'
WARNING: No shapes for sub mesh 'propellerShape' with group: ''
ERROR: Couldn't find game element for entity 'smallpropeller'
WARNING: No shapes for sub mesh 'propellerShape' with group: ''
ERROR: Couldn't find game element for entity 'smallpropeller1'
WARNING: No shapes for sub mesh 'propellerShape' with group: ''
ERROR: Couldn't find game element for entity 'smallpropeller2'
WARNING: No shapes for sub mesh 'propellerShape' with group: ''
ERROR: Couldn't find game element for entity 'smallpropeller3'
WARNING: No shapes for sub mesh 'propellerShape' with group: ''
ERROR: Couldn't find game element for entity 'smallpropeller4'
Loading collada for 'maps/level01_20_base_entrance.dae' took: 602 ms
ERROR: Couldn't create SoundEntity 'unbreak_impact_fence_med.snt'
WARNING: Couldn't preload sound 'unbreak_impact_fence_med'
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
Cache out of date! Reloading collada file 'models/base_entrance/base_entrance_man.dae'

(This post was last modified: 07-24-2009, 06:33 AM by Alienchild.)
07-24-2009, 06:14 AM
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