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Script Help Music don't start in script
MaksoPL Offline
Member

Posts: 51
Threads: 26
Joined: Mar 2014
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#1
Music don't start in script

I've maked script to play music in area, and it's don't work.
Callback: AddEntityCollideCallback("Player","grunt_music","Monster1_Music",false,1);
Void: void Monster1_Music(string &in asParent, string &in asChild, int alState)
{
PlayMusic("12_event_blood",true,1,01,1.0,true);
}
What's wrong?
02-15-2015, 12:44 PM
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Messages In This Thread
Music don't start in script - by MaksoPL - 02-15-2015, 12:44 PM
RE: Music don't start in script - by MrBehemoth - 02-18-2015, 11:25 PM



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