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Level Editor Help How to build own Penumbra levels in HPL2?
Mudbill Offline
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RE: How to build own Penumbra levels in HPL2?

At best I think you'll find that the level .dae files contain submeshes of walls. These could be possible to extract and set up as a more modular asset base. This is probably more likely in Black Plague rather than Overture, as Overture seemed to use far too specific pieces IIRC.

Some existing mods utilize asset bases that look like they are from Penumbra. These packs are probably floating around online. Or you could get them from the mods themselves.

07-03-2019, 03:32 PM
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RE: How to build own Penumbra levels in HPL2? - by Mudbill - 07-03-2019, 03:32 PM



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