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Making a Cistern Column fall?
DRedshot Offline
Senior Member

Posts: 374
Threads: 23
Joined: Jun 2011
Reputation: 11
#5
RE: Making a Cistern Column fall?

Ok, i know you just said you dont want to do it anymore, but i'll just let you know for future reference - any static object can be turned into an entity. click "file>import mesh" navigate to the Stone Pillar. Goto ModelEditor>Settings>User Defined Variables then choose what object type it will be from the dropdown
then give the mesh a body. Now you can just save this in a folder in the entities folder, along with the other files which can be found in Static Objects>CisternBase>Stone Pillar (or similar).

To make it physics you just create a body, and give it a mass > 0
Hope this helps Smile

(This post was last modified: 08-05-2011, 04:28 PM by DRedshot.)
08-05-2011, 04:26 PM
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Messages In This Thread
Making a Cistern Column fall? - by Rapture - 08-05-2011, 03:15 PM
RE: Making a Cistern Column fall? - by Khyrpa - 08-05-2011, 03:33 PM
RE: Making a Cistern Column fall? - by DRedshot - 08-05-2011, 03:53 PM
RE: Making a Cistern Column fall? - by Rapture - 08-05-2011, 03:57 PM
RE: Making a Cistern Column fall? - by DRedshot - 08-05-2011, 04:26 PM



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