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How do you make a monster spawn and then he leaves and you can hear a door opened.
narutohokager Offline
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#6
RE: How do you make a monster spawn and then he leaves and you can hear a door opened.

AddEntityCollideCallback is a way to call a function when an object / monster / player touches an object / scripts, example

A Grunt through a script that you have set, will do the function call.

Sorry Bad english...

Sorry for my bad english
Amnesia The Revenge - Chapter 1
08-22-2011, 02:29 PM
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RE: How do you make a monster spawn and then he leaves and you can hear a door opened. - by narutohokager - 08-22-2011, 02:29 PM



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