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Animations
MrBigzy Offline
Senior Member

Posts: 616
Threads: 18
Joined: Mar 2011
Reputation: 8
#20
RE: Animations

Well there's a few issues I saw.

-You should have the name of the object in the scene the same name as the file.
-The monster was WAY too big. Gotta scale it down. And you can't scale down the skin, you have to detach it first, scale down the joints and mesh while unbinded, and then bind again.

I exported okay but the mesh was f'd up, I probably didn't normalize weights or something. I'll take a look later on when I get back from uni (first day Sad ).
09-08-2011, 01:48 PM
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Messages In This Thread
Animations - by DRedshot - 09-05-2011, 04:59 PM
RE: Animations - by ZRPT - 09-05-2011, 05:32 PM
RE: Animations - by DRedshot - 09-05-2011, 06:17 PM
RE: Animations - by Acies - 09-05-2011, 06:23 PM
RE: Animations - by DRedshot - 09-05-2011, 07:00 PM
RE: Animations - by MrBigzy - 09-05-2011, 09:31 PM
RE: Animations - by DRedshot - 09-06-2011, 02:30 AM
RE: Animations - by MrBigzy - 09-06-2011, 03:38 AM
RE: Animations - by DRedshot - 09-06-2011, 04:11 AM
RE: Animations - by MrBigzy - 09-06-2011, 02:52 PM
RE: Animations - by DRedshot - 09-06-2011, 03:54 PM
RE: Animations - by MrBigzy - 09-06-2011, 04:15 PM
RE: Animations - by DRedshot - 09-06-2011, 11:54 PM
RE: Animations - by Mosnye - 09-07-2011, 07:13 AM
RE: Animations - by MrBigzy - 09-07-2011, 07:49 AM
RE: Animations - by DRedshot - 09-07-2011, 09:55 AM
RE: Animations - by MrBigzy - 09-07-2011, 04:15 PM
RE: Animations - by DRedshot - 09-07-2011, 05:27 PM
RE: Animations - by MrBigzy - 09-07-2011, 05:30 PM
RE: Animations - by MrBigzy - 09-08-2011, 01:48 PM
RE: Animations - by DRedshot - 09-08-2011, 03:23 PM
RE: Animations - by MrBigzy - 09-09-2011, 01:38 AM
RE: Animations - by DRedshot - 09-09-2011, 09:36 AM
RE: Animations - by MrBigzy - 09-09-2011, 01:06 PM
RE: Animations - by DRedshot - 09-09-2011, 05:56 PM
RE: Animations - by DRedshot - 12-22-2011, 04:46 AM
RE: Animations - by ggstarfoxxie - 12-29-2011, 06:29 PM
RE: Animations - by DRedshot - 12-29-2011, 06:58 PM



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