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Level Editor Help Monster Path Help
eagledude4 Offline
Member

Posts: 144
Threads: 14
Joined: Dec 2011
Reputation: 0
#9
RE: Monster Path Help

(01-05-2012, 07:09 AM)Your Computer Wrote: You're not supposed to add all the path nodes to the monster, only the starting path node, the ones that are in the center of an intersection (because the monster has trouble walking around corners), and the ending path node.
Gaw, all that work for nothing Tongue I removed all the pathnodes except for _1 to start the path, _5 which is in the middle of the intersection, and _15 and _30 which are in seperate rooms for my if statements. The monster still doesn't walk the path's correctly.

void EnteredEnemyTriggerArea(string &in asParent, string &in asChild, int alState) {
    SetEntityActive("servant_grunt_1", true);
    AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_1", 0, "");
    AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_5", 0, "");
    if(GetEntitiesCollide("Player", "SonRoomArea") == true) {
        AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_15", 8, "");
    } else if(GetEntitiesCollide("Player", "DadRoomArea") == true) {
        AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_30", 8, "");
    }
    AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_5", 0, "");
    AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_31", 0, "");
}





Its hard to see the truth when you've been blinded by lies.
(This post was last modified: 01-05-2012, 06:23 PM by eagledude4.)
01-05-2012, 06:06 PM
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Messages In This Thread
Monster Path Help - by eagledude4 - 01-02-2012, 03:50 AM
RE: Scripting a Monster chase - by Linus Ågren - 01-02-2012, 04:07 AM
RE: Scripting a Monster chase - by eagledude4 - 01-02-2012, 04:27 AM
RE: Scripting a Monster chase - by eagledude4 - 01-02-2012, 05:36 AM
RE: Scripting a Monster chase - by eagledude4 - 01-03-2012, 12:33 AM
RE: Scripting a Monster chase - by Your Computer - 01-03-2012, 09:40 PM
Solved - Please remove - by eagledude4 - 01-05-2012, 12:29 AM
RE: Monster Path Help - by Your Computer - 01-05-2012, 07:09 AM
RE: Monster Path Help - by eagledude4 - 01-05-2012, 06:06 PM
RE: Monster Path Help - by Your Computer - 01-05-2012, 09:49 PM
RE: Monster Path Help - by eagledude4 - 01-06-2012, 02:04 AM
RE: Monster Path Help - by Your Computer - 01-06-2012, 09:52 PM
RE: Monster Path Help - by eagledude4 - 01-11-2012, 10:17 PM
RE: Monster Path Help - by Statyk - 01-11-2012, 10:19 PM
RE: Monster Path Help - by eagledude4 - 01-11-2012, 10:22 PM
RE: Monster Path Help - by Statyk - 01-11-2012, 10:26 PM
RE: Monster Path Help - by eagledude4 - 01-11-2012, 10:30 PM
RE: Monster Path Help - by Statyk - 01-11-2012, 10:41 PM
RE: Monster Path Help - by eagledude4 - 01-11-2012, 10:42 PM
RE: Monster Path Help - by Statyk - 01-11-2012, 10:45 PM
RE: Monster Path Help - by eagledude4 - 01-11-2012, 10:48 PM
RE: Monster Path Help - by Statyk - 01-11-2012, 10:52 PM
RE: Monster Path Help - by eagledude4 - 01-11-2012, 10:53 PM
RE: Monster Path Help - by Statyk - 01-11-2012, 11:11 PM
RE: Monster Path Help - by eagledude4 - 01-11-2012, 11:13 PM
RE: Monster Path Help - by Statyk - 01-11-2012, 11:17 PM
RE: Monster Path Help - by eagledude4 - 01-11-2012, 11:20 PM
RE: Monster Path Help - by eagledude4 - 01-16-2012, 11:29 PM
RE: Monster Path Help - by Statyk - 01-17-2012, 12:00 AM
RE: Monster Path Help - by eagledude4 - 01-17-2012, 12:25 AM
RE: Monster Path Help - by Statyk - 01-17-2012, 02:27 AM
RE: Monster Path Help - by eagledude4 - 01-17-2012, 03:03 AM
RE: Monster Path Help - by Statyk - 01-17-2012, 04:13 AM



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