Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 1 Vote(s) - 4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Does modding ruin the fear of the game?
flamez3 Offline
Posting Freak

Posts: 1,281
Threads: 48
Joined: Apr 2011
Reputation: 57
#30
RE: Does modding ruin the fear of the game?

(01-09-2012, 03:14 AM)strattoni Wrote: Here is what you do:

Step One: Have your story lead up to the idea of there being a monster.

Step Two: Have the right music to make the character expect the monster.

Step Three: Have noises in the background sound like there is a monster.

Step Four: Don't use a single monster. Just make sure everything looks good enoug, the ambiance plays at all the right moments, and include a lot of dark corners. No one will see it coming.

I made a map just to test ambiance, but I can't get it to load, so I am sure it sucks.
I agree, the suspense of a monster is sometimes scarier than the monster itself.


01-09-2012, 03:57 AM
Find


Messages In This Thread
RE: Does modding ruin the fear of the game? - by flamez3 - 01-09-2012, 03:57 AM



Users browsing this thread: 1 Guest(s)