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scrip help please
stonecutter Offline
Member

Posts: 140
Threads: 17
Joined: Feb 2011
Reputation: 4
#4
RE: scrip help please

simply :

void CollideAreaBreakDoor(string &in asParent, string &in asChild, int alState)
{
AddPlayerSanity(25);
PlayMusic("10_puzzle01.ogg", false, 0.7, 0.1, 10, false);
SetSwingDoorLocked("sewer_arched_1", false, true);
AddPropImpulse("sewer_arched_1", 0, 0, -50, "World");
SetSwingDoorDisableAutoClose("sewer_arched_1", true);
SetSwingDoorClosed("sewer_arched_1", false, false);
SetMoveObjectState("sewer_arched_1", 1);
PlaySoundAtEntity("","break_wood_metal", "AreaBreakEffect", 0, false);
CreateParticleSystemAtEntity("", "ps_hit_wood", "AreaBreakEffect", false);
SetEntityActive("crowbar_joint_1", false);
SetLocalVarInt("Door", 1);
}

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(This post was last modified: 04-03-2012, 03:29 PM by stonecutter.)
04-03-2012, 03:29 PM
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Messages In This Thread
scrip help please - by abe.lloyd - 04-03-2012, 02:55 PM
RE: scrip help please - by stonecutter - 04-03-2012, 03:07 PM
RE: scrip help please - by abe.lloyd - 04-03-2012, 03:15 PM
RE: scrip help please - by stonecutter - 04-03-2012, 03:29 PM
RE: scrip help please - by JetlinerX - 04-03-2012, 03:40 PM
RE: scrip help please - by abe.lloyd - 04-03-2012, 03:57 PM
RE: scrip help please - by Musier - 04-03-2012, 04:04 PM
RE: scrip help please - by abe.lloyd - 04-03-2012, 04:08 PM
RE: scrip help please - by JetlinerX - 04-03-2012, 04:14 PM
RE: scrip help please - by abe.lloyd - 04-03-2012, 04:15 PM
RE: scrip help please - by JetlinerX - 04-03-2012, 04:16 PM
RE: scrip help please - by abe.lloyd - 04-03-2012, 04:21 PM
RE: scrip help please - by JetlinerX - 04-03-2012, 04:52 PM
RE: scrip help please - by Musier - 04-03-2012, 04:53 PM



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