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Help with credits
GetHimNotMe Offline
Junior Member

Posts: 15
Threads: 8
Joined: Apr 2012
Reputation: 0
#1
Help with credits

I want to make it so that when the player enters a certain area it would trigger the ending credits.

I have already looked on the wiki and it has
void StartCredits(string& asMusic, bool abLoopMusic, string& asTextCat, string& asTextEntry, int alEndNum)

I wanted to add a callback so that when the player collides with the area it would trigger the credits but the script doesn't seem to have a function input so i think I'm misusing the script.

Is there any other way to do it so that when the player collides with the area it would trigger the credits?

(I'm a HUGE newbie with scripting. Tongue)
05-03-2012, 08:36 PM
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Messages In This Thread
Help with credits - by GetHimNotMe - 05-03-2012, 08:36 PM
RE: Help with credits - by Elven - 05-03-2012, 11:27 PM
RE: Help with credits - by GetHimNotMe - 05-04-2012, 12:00 AM
RE: Help with credits - by Elven - 05-04-2012, 12:01 AM



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