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Level Editor Help Static Object Active/Unactive
Zhes Offline
Junior Member

Posts: 6
Threads: 1
Joined: Apr 2012
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#3
RE: Static Object Active/Unactive

(06-10-2012, 08:03 PM)CrazyArts Wrote: I'm guessing you can't do that with static objects, because they are static objects.


You should choose an entity instead. Or you could try and convert a static object into an entity in the model editor.. if possible.
I haven't found a way at this point, wich is sad. It would really make my map better. I can't use entities for it. :L
06-10-2012, 08:38 PM
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Messages In This Thread
Static Object Active/Unactive - by Zhes - 06-10-2012, 07:49 PM
RE: Static Object Active/Unactive - by MaZiCUT - 06-10-2012, 08:03 PM
RE: Static Object Active/Unactive - by Zhes - 06-10-2012, 08:38 PM
RE: Static Object Active/Unactive - by Zhes - 06-10-2012, 09:15 PM



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