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Work in progress Bitterwood Peak - a modern story
Streetboat Offline
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Posts: 1,099
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#45
RE: Bitterwood Peak - a modern story

Folks, I have fantastic news on two fronts. 1) I got my new computer, and the level editor and my mod run blazing fast now, allowing me to A) see flaws my formerly poor computer couldn't see, and B) work much, much more efficiently. 2) It allowed me to do some serious bug fixing, as I had to transfer my files to the new computer, thus allowing me to see exactly what was causing it to crash on some testers' computers. It turns out I had wrongly packaged a few files, and now everything is in order. It should run perfectly on everyone's end now, as it is a fully isolated and properly packaged (thanks to palistov <3) full conversion.

Let the games begin! Smile

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03-29-2013, 05:06 AM
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Messages In This Thread
Bitterwood Peak - a modern story - by Streetboat - 01-09-2013, 02:11 AM
RE: Bitterwood Peak - a modern story - by Kman - 01-09-2013, 02:42 AM
RE: Bitterwood Peak - a modern story - by Acies - 01-09-2013, 07:45 PM
RE: Bitterwood Peak - a modern story - by Hardarm - 01-09-2013, 10:26 PM
RE: Bitterwood Peak - a modern story - by Acies - 01-15-2013, 07:04 PM
RE: Bitterwood Peak - a modern story - by TGST - 02-05-2013, 11:33 PM
RE: Bitterwood Peak - a modern story - by NaxEla - 02-12-2013, 01:25 AM
RE: Bitterwood Peak - a modern story - by Streetboat - 03-29-2013, 05:06 AM
RE: Bitterwood Peak - a modern story - by Kman - 04-02-2013, 06:27 AM
RE: Bitterwood Peak - a modern story - by Kman - 04-02-2013, 11:07 PM
RE: Bitterwood Peak - a modern story - by Kman - 04-03-2013, 10:20 PM
RE: Bitterwood Peak - a modern story - by Acies - 04-09-2013, 11:16 PM



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