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Playsound at SetEntityPlayerlookatCallback?
NaxEla Offline
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Posts: 415
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Joined: Dec 2012
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#10
RE: Playsound at SetEntityPlayerlookatCallback?

Are you sure that stove_1 is close enough to the player so he can actually hear it? I'm not really sure why else it wouldn't be working.

In Ruins [WIP]
02-03-2013, 12:55 AM
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RE: Playsound at SetEntityPlayerlookatCallback? - by NaxEla - 02-03-2013, 12:55 AM



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