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How to make a pickup entity?
KingCrimson Offline
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Posts: 45
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Joined: Jul 2012
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#3
RE: How to make a pickup entity?

(07-21-2013, 12:43 AM)Karba Wrote: I believe that you might need to create a full conversion if you want to customize backpack icons and such. Then you need to convert the entity in a model editor like maya or something to the item format.

Or you could place a "Script-Area" on top of your entity, and when a player clicks it, the entity disappear and the item gets added to your backpack.

If you make a full conversion, you can edit an existing item's (Example "bone_saw") backpack icon and replace it with a picture of your statue, and when the player clicks this "Script-Area" i talked about up there it adds the "bone_saw" to your inventory, but with your custom icon.

Make backups and experiment abit (:

Thanks, i'll try. Problem is i must do it without making my CS a Full Conversion. Since somehow full conversions don't work on my PC (I've tried installing lots of times lots of full conversions) and i couldn't test it...

Thank you Wink

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Messages In This Thread
How to make a pickup entity? - by KingCrimson - 07-20-2013, 11:42 PM
RE: How to make a pickup entity? - by Karba - 07-21-2013, 12:43 AM
RE: How to make a pickup entity? - by KingCrimson - 07-21-2013, 02:06 AM



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