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Map caches
7heDubz Offline
Posting Freak

Posts: 1,329
Threads: 40
Joined: Feb 2013
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#7
RE: Map caches

My turn for a question,
Dont map caches save the position of said entities that have the fullgamesave option ticked? For example, I make OriginalUsername's door fall, I leave, delete cache, then come back and its fixed again?

No that would be counter-productive and lead to problems in script... so they are saved in the save file?

02-25-2014, 01:26 AM
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Messages In This Thread
Map caches - by OriginalUsername - 02-24-2014, 03:57 PM
RE: Map caches - by daortir - 02-24-2014, 04:32 PM
RE: Map caches - by RaideX - 02-24-2014, 04:35 PM
RE: Map caches - by Mudbill - 02-24-2014, 04:41 PM
RE: Map caches - by OriginalUsername - 02-24-2014, 08:29 PM
RE: Map caches - by daortir - 02-24-2014, 10:57 PM
RE: Map caches - by 7heDubz - 02-25-2014, 01:26 AM
RE: Map caches - by Mudbill - 02-25-2014, 08:51 AM



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